cmake_minimum_required(VERSION 3.5) project(libuv C) file(GLOB UV_SOURCES_COMMON src/*.c) file(GLOB UV_SOURCES_WIN src/win/*.c) add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN}) target_compile_definitions(libuv PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600") target_link_libraries(libuv iphlpapi psapi shell32 userenv ws2_32) target_include_directories(libuv PUBLIC ./include PRIVATE ./src) set_target_properties(libuv PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED) if(NOT UV_SKIP_HEADERS) install(FILES include/tree.h include/uv.h include/uv-version.h include/uv-errno.h include/uv-threadpool.h include/uv-win.h DESTINATION include) endif() install(TARGETS libuv RUNTIME DESTINATION bin ARCHIVE DESTINATION lib LIBRARY DESTINATION lib)