diff --git a/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp b/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp index 47de4870..7e6f13a8 100644 --- a/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp +++ b/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp @@ -167,8 +167,8 @@ IGL_INLINE void ImGuiMenu::draw_menu() IGL_INLINE void ImGuiMenu::draw_viewer_window() { float menu_width = 180.f * menu_scaling(); - ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver); - ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver); + ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f), ImGuiCond_FirstUseEver); + ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSizeConstraints(ImVec2(menu_width, -1.0f), ImVec2(menu_width, -1.0f)); bool _viewer_menu_visible = true; ImGui::Begin( @@ -310,8 +310,8 @@ IGL_INLINE void ImGuiMenu::draw_viewer_menu() IGL_INLINE void ImGuiMenu::draw_labels_window() { // Text labels - ImGui::SetNextWindowPos(ImVec2(0,0), ImGuiSetCond_Always); - ImGui::SetNextWindowSize(ImGui::GetIO().DisplaySize, ImGuiSetCond_Always); + ImGui::SetNextWindowPos(ImVec2(0,0), ImGuiCond_Always); + ImGui::SetNextWindowSize(ImGui::GetIO().DisplaySize, ImGuiCond_Always); bool visible = true; ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0,0,0,0)); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);