cmake_minimum_required(VERSION 3.8) project(angle CXX) if(WIN32 AND NOT WINDOWS_STORE) set(WINDOWS_DESKTOP 1) else() set(WINDOWS_DESKTOP 0) endif() add_compile_options(/d2guard4 /Wv:18) set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /guard:cf") add_definitions( -D_CRT_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS -D_HAS_EXCEPTIONS=0 -DNOMINMAX -DANGLE_STANDALONE_BUILD -DANGLE_ENABLE_DEBUG_ANNOTATIONS ) configure_file(commit.h include/id/commit.h COPYONLY) include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include) ########## # angle::common file(GLOB ANGLE_COMMON_SOURCES "src/common/*.h" "src/common/*.inl" "src/common/*.cpp" "src/common/third_party/base/*.h") list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|_linux|_mac") add_library(angle_common STATIC ${ANGLE_COMMON_SOURCES}) target_include_directories(angle_common PUBLIC src/common/third_party/base) add_library(angle::common ALIAS angle_common) ########## # angle::image_util file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp") add_library(angle_image_util STATIC ${ANGLE_IMAGE_UTIL_SOURCES}) target_link_libraries(angle_image_util PRIVATE angle::common) add_library(angle::image_util ALIAS angle_image_util) ########## # angle::translator file(GLOB TRANSLATOR_SOURCES "src/compiler/translator/glslang.l" "src/compiler/translator/glslang.y" "src/compiler/translator/*.h" "src/compiler/translator/*.cpp" "src/third_party/compiler/ArrayBoundsClamper.cpp" ) add_library(angle_translator STATIC ${TRANSLATOR_SOURCES}) target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_ESSL -DANGLE_ENABLE_GLSL -DANGLE_ENABLE_HLSL ) target_link_libraries(angle_translator PRIVATE angle::common) add_library(angle::translator ALIAS angle_translator) ########## # angle::preprocessor file(GLOB PREPROCESSOR_SOURCES "src/compiler/preprocessor/*.h" "src/compiler/preprocessor/*.cpp" ) add_library(angle_preprocessor STATIC ${PREPROCESSOR_SOURCES}) target_link_libraries(angle_preprocessor PRIVATE angle::common) add_library(angle::preprocessor ALIAS angle_preprocessor) ########## # libANGLE ## OpenGL Renderer if(WINDOWS_DESKTOP) file(GLOB LIBANGLE_GL_SOURCES "src/libANGLE/renderer/gl/*.cpp" "src/libANGLE/renderer/gl/*.inl" "src/libANGLE/renderer/gl/*.h" "src/libANGLE/renderer/gl/wgl/*.cpp" "src/libANGLE/renderer/gl/wgl/*.inl" "src/libANGLE/renderer/gl/wgl/*.h" ) list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest") add_library(angle_renderer_opengl INTERFACE) target_sources(angle_renderer_opengl INTERFACE ${LIBANGLE_GL_SOURCES}) target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL) add_library(angle::renderer::opengl ALIAS angle_renderer_opengl) endif() ## All D3D Sources file(GLOB_RECURSE LIBANGLE_D3D_SOURCES "src/libANGLE/renderer/d3d/*.cpp" "src/libANGLE/renderer/d3d/*.inl" "src/libANGLE/renderer/d3d/*.h" ) list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest") ## WinRT D3D Renderer if(WINDOWS_STORE) set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES}) list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt") add_library(angle_renderer_winrt INTERFACE) target_sources(angle_renderer_winrt INTERFACE ${LIBANGLE_D3D_WINRT_SOURCES}) add_library(angle::renderer::winrt ALIAS angle_renderer_winrt) endif() ## Win32/d3d9 D3D Renderer if(WINDOWS_DESKTOP) set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES}) list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32") find_library(D3D9_LIB NAMES d3d9) add_library(angle_renderer_win32 INTERFACE) target_sources(angle_renderer_win32 INTERFACE ${LIBANGLE_D3D_DESKTOP_SOURCES}) target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9) target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB}) add_library(angle::renderer::win32 ALIAS angle_renderer_win32) endif() ## D3D11 Base renderer list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32") find_library(DXGUID_LIB NAMES dxguid) find_library(D3D11_LIB NAMES d3d11) add_library(angle_renderer_d3d INTERFACE) target_sources(angle_renderer_d3d INTERFACE ${LIBANGLE_D3D_SOURCES}) target_compile_definitions(angle_renderer_d3d INTERFACE -DANGLE_ENABLE_D3D11 "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ) target_link_libraries(angle_renderer_d3d INTERFACE ${D3D11_LIB} ${DXGUID_LIB}) add_library(angle::renderer::d3d ALIAS angle_renderer_d3d) ## Core libANGLE library file(GLOB LIBANGLE_SOURCES "src/third_party/systeminfo/SystemInfo.cpp" "src/common/third_party/murmurhash/MurmurHash3.cpp" "src/common/event_tracer.cpp" "src/libANGLE/*.cpp" "src/libANGLE/*.inl" "src/libANGLE/*.h" "src/libANGLE/renderer/*.cpp" "src/libANGLE/renderer/*.inl" "src/libANGLE/renderer/*.h" "src/libANGLE/renderer/null/*.cpp" "src/libANGLE/renderer/null/*.inl" "src/libANGLE/renderer/null/*.h" ) list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest") add_library(libANGLE STATIC ${LIBANGLE_SOURCES}) target_link_libraries(libANGLE PRIVATE angle::common angle::image_util angle::translator angle::preprocessor angle::renderer::d3d $<$:angle::renderer::winrt> $<$:angle::renderer::win32> $<$:angle::renderer::opengl> ) target_include_directories(libANGLE PRIVATE "src/third_party/khronos") target_compile_definitions(libANGLE PRIVATE -DANGLE_ENABLE_NULL PUBLIC -DLIBANGLE_IMPLEMENTATION ) add_library(angle::libANGLE ALIAS libANGLE) ########## # libGLESv2 file(GLOB LIBGLESV2_SOURCES "src/libGLESv2/*.h" "src/libGLESv2/*.cpp" "src/libGLESv2/libGLESv2.def") add_library(libGLESv2 ${LIBGLESV2_SOURCES}) target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE) target_compile_definitions(libGLESv2 PRIVATE -DLIBGLESV2_IMPLEMENTATION PUBLIC -DGL_GLEXT_PROTOTYPES -DGL_APICALL= -DEGLAPI= ) target_include_directories(libGLESv2 PUBLIC "$") ########## # libEGL add_library(libEGL "src/libEGL/libEGL.def" "src/libEGL/libEGL.cpp" "src/libEGL/libEGL.rc" "src/libEGL/resource.h" ) target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2) target_include_directories(libEGL PUBLIC "$") install(TARGETS libEGL libGLESv2 EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle) if(NOT DISABLE_INSTALL_HEADERS) install( DIRECTORY include/ DESTINATION include FILES_MATCHING PATTERN "*.h" PATTERN "GLSLANG" EXCLUDE PATTERN "export.h" EXCLUDE ) endif()