cmake_minimum_required(VERSION 3.5) project(libuv C) file(GLOB UV_SOURCES_COMMON src/*.c) file(GLOB UV_SOURCES_UNIX src/unix/async.c src/unix/core.c src/unix/dl.c src/unix/fs.c src/unix/getaddrinfo.c src/unix/getnameinfo.c src/unix/loop.c src/unix/loop-watcher.c src/unix/pipe.c src/unix/poll.c src/unix/process.c src/unix/signal.c src/unix/stream.c src/unix/tcp.c src/unix/thread.c src/unix/tty.c src/unix/udp.c ) file(GLOB UV_SOURCES_LINUX src/unix/proctitle.c src/unix/linux-core.c src/unix/linux-inotify.c src/unix/linux-syscalls.c src/unix/procfs-exepath.c src/unix/sysinfo-loadavg.c src/unix/sysinfo-memory.c ) file(GLOB UV_SOURCES_DARWIN src/unix/proctitle.c src/unix/darwin.c src/unix/fsevents.c src/unix/darwin-proctitle.c src/unix/bsd-ifaddrs.c src/unix/kqueue.c ) file(GLOB UV_SOURCES_FREEBSD src/unix/freebsd.c src/unix/posix-hrtime.c src/unix/bsd-proctitle.c src/unix/bsd-ifaddrs.c src/unix/kqueue.c ) file(GLOB UV_SOURCES_WIN src/win/*.c) if(CMAKE_SYSTEM_NAME STREQUAL "Windows" OR CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN}) target_compile_definitions(libuv PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600") target_link_libraries(libuv iphlpapi psapi shell32 userenv ws2_32) elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_UNIX} ${UV_SOURCES_DARWIN}) elseif(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD") add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_UNIX} ${UV_SOURCES_FREEBSD}) else() # Assume some Linux variant add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_UNIX} ${UV_SOURCES_LINUX}) endif() target_include_directories(libuv PUBLIC ./include PRIVATE ./src) set_target_properties(libuv PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED) if(NOT UV_SKIP_HEADERS) install( DIRECTORY include/ DESTINATION include ) endif() install(TARGETS libuv RUNTIME DESTINATION bin ARCHIVE DESTINATION lib LIBRARY DESTINATION lib )