if (EXISTS "${CURRENT_INSTALLED_DIR}/share/flashlight-cpu") message(FATAL_ERROR "flashlight-cpu is installed; only one Flashlight " "backend package can be installed at once. Uninstall and try again:" "\n vcpkg remove flashlight-cpu\n") endif() vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO flashlight/flashlight REF 76f7fa7f5a162c73d6bf8befdb8e197a4dc7515d # 0.3 branch tip SHA512 87786f9443d27ac9b513cf582caea13dccfa344e55a4970c0c2c7df7530260ad38cc578690ebf2fa256e8ea943abea547e0e6d5ee0ba090b336c4f7af8d2f53f HEAD_REF master ) ################################### Build ################################### # Default flags set(FL_DEFAULT_VCPKG_CMAKE_FLAGS -DFL_BUILD_TESTS=OFF -DFL_BUILD_EXAMPLES=OFF -DFL_BACKEND=CUDA # this port is CUDA-backend only -DFL_BUILD_STANDALONE=OFF -DFL_INSTALL_CMAKE_DIR=${CURRENT_PACKAGES_DIR}/share/${PORT} # for CMake configs/targets ) # Determine which components to build via specified feature vcpkg_check_features( OUT_FEATURE_OPTIONS FEATURE_OPTIONS FEATURES lib FL_BUILD_LIBRARIES fl FL_BUILD_CORE asr FL_BUILD_APP_ASR imgclass FL_BUILD_APP_IMGCLASS lm FL_BUILD_APP_LM objdet FL_BUILD_APP_OBJDET ) # Build and install vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS ${FL_DEFAULT_VCPKG_CMAKE_FLAGS} ${FEATURE_OPTIONS} ) vcpkg_install_cmake() file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share") # Binaries/tools set(FLASHLIGHT_TOOLS "") if ("imgclass" IN_LIST FEATURES) list(APPEND FLASHLIGHT_TOOLS fl_img_imagenet_resnet34 fl_img_imagenet_eval fl_img_imagenet_vit ) endif() if ("asr" IN_LIST FEATURES) list(APPEND FLASHLIGHT_TOOLS fl_asr_train fl_asr_test fl_asr_decode fl_asr_align fl_asr_voice_activity_detection_ctc fl_asr_arch_benchmark ) endif() if ("lm" IN_LIST FEATURES) list(APPEND FLASHLIGHT_TOOLS fl_lm_dictionary_builder fl_lm_train fl_lm_test ) endif() list(LENGTH FLASHLIGHT_TOOLS NUM_TOOLS) if (NUM_TOOLS GREATER 0) vcpkg_copy_tools(TOOL_NAMES ${FLASHLIGHT_TOOLS} AUTO_CLEAN) endif() # Copyright file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)