if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") message(FATAL_ERROR "${PORT} does not currently support UWP") endif() include(vcpkg_common_functions) set(PHYSFS_VERSION 2.0.3) set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/physfs-${PHYSFS_VERSION}) vcpkg_download_distfile(ARCHIVE URLS "https://icculus.org/physfs/downloads/physfs-${PHYSFS_VERSION}.tar.bz2" FILENAME "physfs-${PHYSFS_VERSION}.tar.bz2" SHA512 47eff0c81b8dc3bb526766b0a8ad2437d2951867880116d6e6e8f2ec1490e263541fb741867fed6517cc3fa8a9c5651b36e3e02a499f19cfdc5c7261c9707e80 ) vcpkg_extract_source_archive(${ARCHIVE}) vcpkg_apply_patches(SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/export-symbols-in-shared-build-only.patch) string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" PHYSFS_STATIC) string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" PHYSFS_SHARED) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS -DPHYSFS_BUILD_STATIC=${PHYSFS_STATIC} -DPHYSFS_BUILD_SHARED=${PHYSFS_SHARED} -DPHYSFS_BUILD_TEST=OFF ) vcpkg_install_cmake() vcpkg_copy_pdbs() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) # Handle copyright file(COPY ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/physfs) file(RENAME ${CURRENT_PACKAGES_DIR}/share/physfs/LICENSE.txt ${CURRENT_PACKAGES_DIR}/share/physfs/copyright)