# Check architecture: if (VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") set(BUILD_ARCH "Win32") elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(BUILD_ARCH "x64") elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm") set(BUILD_ARCH "ARM") else() message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}") endif() # Check library linkage: vcpkg_check_linkage(ONLY_STATIC_LIBRARY ONLY_DYNAMIC_CRT) # Get source code: vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO faburaya/3FD REF v2.6.2 SHA512 a2444cc07d8741540c6071ac59bc8c63785db52e412a843aa18a5dfa0144b5001d428e44bcb520238e3d476440bc74526343f025005f05d534e732645f59cbe0 HEAD_REF master PATCHES "${CMAKE_CURRENT_LIST_DIR}/remove-seekpos.patch" "${CMAKE_CURRENT_LIST_DIR}/DataException.patch" "${CMAKE_CURRENT_LIST_DIR}/RapidXML.patch" ) # Copy the sources to ensure a clean, out-of-source build file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-all) file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-all) file(COPY ${SOURCE_PATH} DESTINATION ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-all) get_filename_component(LAST_DIR_NAME "${SOURCE_PATH}" NAME) set(SOURCE_PATH "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-all/${LAST_DIR_NAME}") # Build: if (VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") # UWP: vcpkg_build_msbuild( USE_VCPKG_INTEGRATION PROJECT_PATH ${SOURCE_PATH}/3FD/3FD.WinRT.UWP.vcxproj PLATFORM ${BUILD_ARCH} ) elseif (NOT VCPKG_CMAKE_SYSTEM_NAME) # Win32: vcpkg_build_msbuild( USE_VCPKG_INTEGRATION PROJECT_PATH ${SOURCE_PATH}/3FD/3FD.vcxproj PLATFORM ${BUILD_ARCH} TARGET Build ) else() message(FATAL_ERROR "Unsupported system: 3FD is not currently ported to VCPKG in ${VCPKG_CMAKE_SYSTEM_NAME}!") endif() # Install: file(GLOB HEADER_FILES LIST_DIRECTORIES false "${SOURCE_PATH}/3FD/*.h") file(INSTALL ${HEADER_FILES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/3FD PATTERN "*_impl*.h" EXCLUDE PATTERN "*example*.h" EXCLUDE PATTERN "stdafx.h" EXCLUDE PATTERN "targetver.h" EXCLUDE ) file(INSTALL ${SOURCE_PATH}/btree DESTINATION ${CURRENT_PACKAGES_DIR}/include/3FD) file(INSTALL ${SOURCE_PATH}/OpenCL/CL DESTINATION ${CURRENT_PACKAGES_DIR}/include/3FD) file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share/3FD) file(INSTALL ${SOURCE_PATH}/3FD/3fd-config-template.xml DESTINATION ${CURRENT_PACKAGES_DIR}/share/3FD ) if (VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") # Visual C++, UWP app: file(INSTALL ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Debug/3FD.WinRT.UWP/3FD.WinRT.UWP.lib ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Debug/3FD.WinRT.UWP/_3FD_WinRT_UWP.pri ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Debug/WinRT.UWP/3FD.WinRT.UWP.pdb DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib ) file(INSTALL ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Release/3FD.WinRT.UWP/3FD.WinRT.UWP.lib ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Release/3FD.WinRT.UWP/_3FD_WinRT_UWP.pri ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Release/WinRT.UWP/3FD.WinRT.UWP.pdb DESTINATION ${CURRENT_PACKAGES_DIR}/lib ) else() # Visual C++, Win32 app: file(INSTALL ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Debug/3FD.lib ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Debug/3FD.pdb DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib ) file(INSTALL ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Release/3FD.lib ${SOURCE_PATH}/3FD/${BUILD_ARCH}/Release/3FD.pdb DESTINATION ${CURRENT_PACKAGES_DIR}/lib ) endif() # Handle copyright file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/3fd RENAME copyright) file(INSTALL ${SOURCE_PATH}/Acknowledgements.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/3fd) vcpkg_copy_pdbs()