cmake_minimum_required(VERSION 2.6) project(SMPEG2 CXX) find_path(SDL_INCLUDE_DIR SDL2/SDL.h) find_library(SDL_LIBRARY NAMES SDL2d SDL2) include_directories(${SDL_INCLUDE_DIR}) include_directories(${SDL_INCLUDE_DIR}/SDL2) include_directories(${CMAKE_SOURCE_DIR}) add_definitions(-DNOCONTROLS -DTHREADED_AUDIO) # some c++ code just assumes memset is available file(WRITE ${CMAKE_SOURCE_DIR}/declare_memset.h "#include \n") add_definitions(-FIdeclare_memset.h) add_library(smpeg2 audio/bitwindow.cpp audio/filter.cpp audio/filter_2.cpp audio/hufftable.cpp audio/mpeglayer1.cpp audio/mpeglayer2.cpp audio/mpeglayer3.cpp audio/mpegtable.cpp audio/mpegtoraw.cpp audio/MPEGaudio.cpp video/decoders.cpp video/floatdct.cpp video/gdith.cpp video/jrevdct.cpp video/motionvec.cpp video/parseblock.cpp video/readfile.cpp video/util.cpp video/video.cpp video/MPEGvideo.cpp MPEG.cpp MPEGlist.cpp MPEGring.cpp MPEGstream.cpp MPEGsystem.cpp smpeg.cpp) set_target_properties(smpeg2 PROPERTIES DEFINE_SYMBOL SDL2_EXPORTS) target_link_libraries(smpeg2 ${SDL_LIBRARY}) install(TARGETS smpeg2 RUNTIME DESTINATION bin ARCHIVE DESTINATION lib LIBRARY DESTINATION lib) if(NOT DEFINED SMPEG_SKIP_HEADERS) install(FILES smpeg.h MPEGframe.h DESTINATION include) endif() message(STATUS "Link-time dependencies:") message(STATUS " " ${SDL_LIBRARY})