############################################################################################################### # Port for Omniverse PhysX 5 - NVIDIA Corporation # Written by Marco Alesiani # Note: this port is NOT officially supported by NVIDIA. # This port is also not a replacement for the 'physx' port: the newest Omniverse PhysX dropped support # for many platforms so the old one will continue to be community maintained to support all previous platforms. ############################################################################################################### vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO NVIDIA-Omniverse/PhysX REF 105.0-physx-5.2.1 # newest tag SHA512 d1c27d79d9c54a6ea0a79f5fa3ccd0b7821a48116c765b185442809d21fdd20086e2bfd6408d8a87e1507e0b951f1d9efb794f33d53bc05ab017fa50a41ba770 HEAD_REF main ) if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") set(VCPKG_BUILD_STATIC_LIBS TRUE) else() set(VCPKG_BUILD_STATIC_LIBS FALSE) endif() if(VCPKG_CRT_LINKAGE STREQUAL "static") set(VCPKG_LINK_CRT_STATICALLY TRUE) else() set(VCPKG_LINK_CRT_STATICALLY FALSE) endif() # Target platform detection for packman (the NVIDIA dependency downloader) and CMake options settings if(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(PLATFORM_OPTIONS -DPX_BUILDSNIPPETS=OFF -DPX_BUILDPVDRUNTIME=OFF -DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS} ) set(targetPlatform "linux") elseif(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") set(PLATFORM_OPTIONS -DPX_BUILDSNIPPETS=OFF -DPX_BUILDPVDRUNTIME=OFF -DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS} ) set(targetPlatform "linuxAarch64") elseif(VCPKG_TARGET_IS_WINDOWS AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(PLATFORM_OPTIONS -DPX_BUILDSNIPPETS=OFF -DPX_BUILDPVDRUNTIME=OFF -DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS} -DNV_USE_STATIC_WINCRT=${VCPKG_LINK_CRT_STATICALLY} -DPX_FLOAT_POINT_PRECISE_MATH=OFF ) # Note: it would have been more correct to specify "win64" here, but we specify this so that packman can download # the right dependencies on windows (see the "platforms" field in the dependencies.xml), that will also later # set up the correct PM_xxx environment variables that we can pass to the cmake generation invocation to find # whatever the PhysX project needs. Note that vc17(2022) is not required: the latest repo is guaranteed to work # with vc15, vc16 and vc17 on x64 Windows. The binaries for these platforms downloaded by packman should be the same. set(targetPlatform "vc17win64") else() message(FATAL_ERROR "Unsupported platform/architecture combination") endif() ######################## Download required deps ############################## set($ENV{PM_PATHS} "") vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%40105.0-5.2.498.33012328-public-signed.7z" FILENAME "PhysXGpu.7z" SHA512 b834d4e0ed7d015d33d03862e30ad8296974e605bd4de49d9cfa168958d8e3b67a9b52cc1f2169f25c32211e1880de1ff7f76edae4d4a1b1f12dc6d1873c2d8e ) if(VCPKG_TARGET_IS_WINDOWS) vcpkg_find_acquire_program(7Z) set(ENV{PM_PhysXGpu_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXGpu_dep") file(MAKE_DIRECTORY "$ENV{PM_PhysXGpu_PATH}") vcpkg_execute_required_process( COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXGpu_PATH}" "-y" "-bso0" "-bsp0" WORKING_DIRECTORY "$ENV{PM_PhysXGpu_PATH}" LOGNAME "extract-PhysXGpu" ) else() vcpkg_extract_source_archive(PHYSXGPU_SOURCE_PATH NO_REMOVE_ONE_LEVEL ARCHIVE "${ARCHIVE}" BASE_DIRECTORY PhysXGpu_dep ) set(ENV{PM_PhysXGpu_PATH} "${PHYSXGPU_SOURCE_PATH}") endif() message(STATUS "Extracted dependency to $ENV{PM_PhysXGpu_PATH}") list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXGpu_PATH}) vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXDevice%4018.12.7.4.7z" FILENAME "PhysXDevice.7z" SHA512 c20eb2f1e0dcb9d692cb718ca7e3a332291e72a09614f37080f101e5ebc1591033029f0f1e6fba33a17d4c9f59f13e561f3fc81cee34cd53d50b579c01dd3f3c ) if(VCPKG_TARGET_IS_WINDOWS) set(ENV{PM_PhysXDevice_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXDevice_dep") file(MAKE_DIRECTORY "$ENV{PM_PhysXDevice_PATH}") vcpkg_find_acquire_program(7Z) vcpkg_execute_required_process( COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXDevice_PATH}" "-y" "-bso0" "-bsp0" WORKING_DIRECTORY "$ENV{PM_PhysXDevice_PATH}" LOGNAME "extract-PhysXDevice" ) else() vcpkg_extract_source_archive(PHYSXDEVICE_SOURCE_PATH NO_REMOVE_ONE_LEVEL ARCHIVE "${ARCHIVE}" BASE_DIRECTORY PhysXDevice_dep ) set(ENV{PM_PhysXDevice_PATH} "${PHYSXDEVICE_SOURCE_PATH}") endif() message(STATUS "Extracted dependency to $ENV{PM_PhysXDevice_PATH}") list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXDevice_PATH}) if(targetPlatform STREQUAL "vc17win64") set(ENV{PM_freeglut_PATH} "${CURRENT_BUILDTREES_DIR}/freeglut_dep") file(MAKE_DIRECTORY "$ENV{PM_freeglut_PATH}") vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/freeglut-windows%403.4_1.1.7z" FILENAME "freeglut.7z" SHA512 c01cb75dd466d6889a72d7236669bfce841cc6da9e0edb4208c4affb5ca939f28d64bc3d988bc85d98c589b0b42ac3464f606c89f6c113106669fc9fe84000e5 ) vcpkg_find_acquire_program(7Z) vcpkg_execute_required_process( COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_freeglut_PATH}" "-y" "-bso0" "-bsp0" WORKING_DIRECTORY "$ENV{PM_freeglut_PATH}" LOGNAME "extract-freeglut" ) message(STATUS "Extracted dependency to $ENV{PM_freeglut_PATH}") list(APPEND ENV{PM_PATHS} $ENV{PM_freeglut_PATH}) endif() ######################## Now generate ALL cmake parameters according to our distribution ############################## set(PHYSX_ROOT_DIR "${SOURCE_PATH}/physx") # Set common parameters set(common_params -DCMAKE_PREFIX_PATH=$ENV{PM_PATHS} -DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_LIB_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_BIN_DIR=${PHYSX_ROOT_DIR}) # Set platform and compiler specific parameters if(targetPlatform STREQUAL "linuxAarch64") set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux-aarch64/PhysX) set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=arm) elseif(targetPlatform STREQUAL "linux") set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux/PhysX) set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=x86) elseif(targetPlatform STREQUAL "vc17win64") # Again: this will work for any Win64 set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/vc17win64/PhysX) set(platformCMakeParams -DTARGET_BUILD_PLATFORM=windows -DPX_OUTPUT_ARCH=x86) endif() # Also make sure the packman-downloaded GPU driver is found as a binary list(APPEND platformCMakeParams -DPHYSX_PHYSXGPU_PATH=${PM_PhysXGpu_PATH}/bin) # Anyway the above only works for clang, see # source/compiler/cmake/linux/CMakeLists.txt:164 # to avoid problems, we copy _immediately_ the extra binaries if(targetPlatform STREQUAL "linuxAarch64") file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.aarch64/checked/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.aarch64/debug") file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.aarch64/release/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.aarch64/release") elseif(targetPlatform STREQUAL "linux") file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.clang/checked/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.clang/debug") file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.clang/release/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.clang/release") elseif(targetPlatform STREQUAL "vc17win64") file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/win.x86_64.vc141.mt/checked/PhysXGpu_64.dll" DESTINATION "${SOURCE_PATH}/physx/bin/vc17win64/debug") file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/win.x86_64.vc141.mt/release/PhysXGpu_64.dll" DESTINATION "${SOURCE_PATH}/physx/bin/vc17win64/release") endif() set(cmakeParams ${platformCMakeParams} ${common_params} ${cmakeParams}) # Finally invoke cmake to configure the PhysX project vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}/physx/compiler/public" GENERATOR "${generator}" WINDOWS_USE_MSBUILD OPTIONS -DCMAKE_TOOLCHAIN_FILE=${VCPKG_CHAINLOAD_TOOLCHAIN_FILE} ${PLATFORM_OPTIONS} -DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR} ${cmakeParams} OPTIONS_DEBUG -DNV_USE_DEBUG_WINCRT=TRUE DISABLE_PARALLEL_CONFIGURE MAYBE_UNUSED_VARIABLES PX_OUTPUT_ARCH PHYSX_PHYSXGPU_PATH ) # Compile and install in vcpkg's final installation directories all of the include headers and binaries for debug/release vcpkg_cmake_install() ######################## Extract to final vcpkg install locations and fixup artifacts in wrong dirs ############################## message("[PHYSX BUILD COMPLETED] Extracting build artifacts to vcpkg installation locations..") # Artifacts paths are similar to //[artifact] however vcpkg expects # libraries, binaries and headers to be respectively in ${CURRENT_PACKAGES_DIR}/lib or ${CURRENT_PACKAGES_DIR}/debug/lib, # ${CURRENT_PACKAGES_DIR}/bin or ${CURRENT_PACKAGES_DIR}/debug/bin and ${CURRENT_PACKAGES_DIR}/include. # This function accepts a DIRECTORY named variable specifying the 'lib' or 'bin' destination directory and a SUFFIXES named # variable which specifies a list of suffixes to extract in that folder (e.g. all the .lib or .pdb) function(copy_in_vcpkg_destination_folder_physx_artifacts) macro(_copy_up _IN_DIRECTORY _OUT_DIRECTORY) foreach(_SUFFIX IN LISTS _fpa_SUFFIXES) file(GLOB_RECURSE _ARTIFACTS LIST_DIRECTORIES false "${SOURCE_PATH}/physx/${_IN_DIRECTORY}/*${_SUFFIX}" ) if(_ARTIFACTS) file(COPY ${_ARTIFACTS} DESTINATION "${CURRENT_PACKAGES_DIR}/${_OUT_DIRECTORY}") endif() endforeach() endmacro() cmake_parse_arguments(_fpa "" "DIRECTORY" "SUFFIXES" ${ARGN}) _copy_up("bin/*/release" "${_fpa_DIRECTORY}") # could be physx/bin/linux.clang/release or physx/bin/win.x86_64.vc142.mt/release _copy_up("bin/*/debug" "debug/${_fpa_DIRECTORY}") endfunction() # Create output directories file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/lib") file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/lib") if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static") # Packman also downloads the Gpu driver shared library, so we'll place it in bin and debug/bin file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/bin") file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/bin") endif() copy_in_vcpkg_destination_folder_physx_artifacts( DIRECTORY "lib" SUFFIXES ${VCPKG_TARGET_STATIC_LIBRARY_SUFFIX} ${VCPKG_TARGET_IMPORT_LIBRARY_SUFFIX} ) if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static") # Also copy whatever .so/.dll were built. Remember that there should be NO /bin directory (nor debug/bin) # when using static linkage copy_in_vcpkg_destination_folder_physx_artifacts( DIRECTORY "bin" SUFFIXES ${VCPKG_TARGET_SHARED_LIBRARY_SUFFIX} ".pdb" ) endif() # Special treatment is reserved for the PhysXGpu_64 shared library (downloaded by packman). # This is a 3rd party "optional functionality" dependency. file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools") set(GPULIBNAMES "") if(targetPlatform STREQUAL "linuxAarch64" OR targetPlatform STREQUAL "linux") list(APPEND GPULIBNAMES "libPhysXGpu_64.so" "libPhysXDevice64.so") elseif(targetPlatform STREQUAL "vc17win64") # Again: this will work for any Win64 list(APPEND GPULIBNAMES "PhysXGpu_64.dll" "PhysXDevice64.dll") endif() function(_copy_single_files_from_dir_to_destdir _IN_FILES _IN_DIR _OUT_DIR) file(GLOB_RECURSE _ARTIFACTS LIST_DIRECTORIES false "${_IN_DIR}" ) foreach(_ARTIFACT IN LISTS _ARTIFACTS) foreach(_FILE IN LISTS _IN_FILES) if("${_ARTIFACT}" MATCHES "${_FILE}") file(COPY "${_ARTIFACT}" DESTINATION "${_OUT_DIR}") endif() endforeach() endforeach() endfunction() # Put it in binary directories, it's an optional component (only release binaries should go in tools/) _copy_single_files_from_dir_to_destdir("${GPULIBNAMES}" "${SOURCE_PATH}/physx/bin/*/release/*" "${CURRENT_PACKAGES_DIR}/tools") # Copy headers to port's destination folder file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/include") # Renaming trick to finally have final folder structure as ${CURRENT_PACKAGES_DIR}/include/physx file(RENAME "${SOURCE_PATH}/physx/include" "${SOURCE_PATH}/physx/physx") file(COPY "${SOURCE_PATH}/physx/physx" DESTINATION "${CURRENT_PACKAGES_DIR}/include") # Remove useless build directories file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include" "${CURRENT_PACKAGES_DIR}/debug/source" "${CURRENT_PACKAGES_DIR}/source" ) # Install the cmake config that users will use, replace -if any- only @variables@ configure_file("${CMAKE_CURRENT_LIST_DIR}/omniverse-physx-sdk-config.cmake" "${CURRENT_PACKAGES_DIR}/share/${PORT}/unofficial-omniverse-physx-sdk-config.cmake" @ONLY) file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/share") file(COPY "${CURRENT_PACKAGES_DIR}/share/${PORT}" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/share/") vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-omniverse-physx-sdk CONFIG_PATH share/omniverse-physx-sdk) # Remove fixup wrong directories file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share" ) if(targetPlatform STREQUAL "vc17win64") # Remove freeglut (cannot be skipped in public release builds, but unnecessary) file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/freeglut.dll" "${CURRENT_PACKAGES_DIR}/debug/bin/freeglutd.dll" ) endif() # Install license and usage file vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE.md") file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") message("[VCPKG Omniverse PhysX port execution completed]")