# Common Ambient Variables: # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # CURRENT_PORT DIR = ${VCPKG_ROOT_DIR}\ports\${PORT} # PORT = current port name (zlib, etc) # TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc) # VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic) # VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic) # VCPKG_ROOT_DIR = # VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm) # if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic AND VCPKG_CRT_LINKAGE STREQUAL static) # Because the patches patch the same file, they have to be applied in the correct order # In this scenario, only the second patch needs to be applied, which doesn't work message(STATUS "Warning: Dynamic library with static CRT is not supported. Building static library.") set(VCPKG_LIBRARY_LINKAGE static) endif() set(PYTHON_VERSION_MAJOR 3) set(PYTHON_VERSION_MINOR 6) set(PYTHON_VERSION_PATCH 4) set(PYTHON_VERSION ${PYTHON_VERSION_MAJOR}.${PYTHON_VERSION_MINOR}.${PYTHON_VERSION_PATCH}) include(vcpkg_common_functions) set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src-${TARGET_TRIPLET}) vcpkg_from_github( OUT_SOURCE_PATH TEMP_SOURCE_PATH REPO python/cpython REF v${PYTHON_VERSION} SHA512 32cca5e344ee66f08712ab5533e5518f724f978ec98d985f7612d0bd8d7f5cac25625363c9eead192faf1806d4ea3393515f72ba962a2a0bed26261e56d8c637 HEAD_REF master ) # We need per-triplet directories because we need to patch the project files differently based on the linkage file(COPY ${TEMP_SOURCE_PATH} DESTINATION ${SOURCE_PATH}) set(SOURCE_PATH ${SOURCE_PATH}/cpython-${PYTHON_VERSION}) if (VCPKG_LIBRARY_LINKAGE STREQUAL static) vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/0001-Static-library.patch ) endif() if (VCPKG_CRT_LINKAGE STREQUAL static) vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/0002-Static-CRT.patch ) endif() if (VCPKG_TARGET_ARCHITECTURE MATCHES "x86") set(BUILD_ARCH "Win32") set(OUT_DIR "win32") elseif (VCPKG_TARGET_ARCHITECTURE MATCHES "x64") set(BUILD_ARCH "x64") set(OUT_DIR "amd64") else() message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}") endif() vcpkg_build_msbuild( PROJECT_PATH ${SOURCE_PATH}/PCBuild/pythoncore.vcxproj PLATFORM ${BUILD_ARCH}) if (VCPKG_LIBRARY_LINKAGE STREQUAL static) vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/0003-Fix-header-for-static-linkage.patch ) endif() file(GLOB HEADERS ${SOURCE_PATH}/Include/*.h) file(COPY ${HEADERS} ${SOURCE_PATH}/PC/pyconfig.h DESTINATION ${CURRENT_PACKAGES_DIR}/include/python${PYTHON_VERSION_MAJOR}.${PYTHON_VERSION_MINOR}) file(COPY ${SOURCE_PATH}/Lib DESTINATION ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR}) file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib) file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}_d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin) file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}_d.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin) endif() # Handle copyright file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR}) file(RENAME ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR}/LICENSE ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR}/copyright) vcpkg_copy_pdbs()