Source: imgui Version: 1.79 Port-Version: 3 Homepage: https://github.com/ocornut/imgui Description: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies. Feature: allegro5-binding Description: Make available Allegro5 binding Build-Depends: allegro5 Feature: dx9-binding Description: Make available DirectX9 binding Feature: dx10-binding Description: Make available DirectX10 binding Feature: dx11-binding Description: Make available DirectX11 binding Feature: dx12-binding Description: Make available DirectX12 binding Feature: glfw-binding Description: Make available GLFW binding Build-Depends: glfw3 Feature: glut-binding Description: Make available Glut binding Build-Depends: freeglut Feature: marmalade-binding Description: Make available Marmalade binding Feature: metal-binding Description: Make available Metal binding Feature: opengl2-binding Description: Make available OpenGL (legacy) binding Feature: opengl3-glew-binding Description: Make available OpenGL3/ES/ES2 (modern) binding with GLEW Build-Depends: glew Feature: opengl3-glad-binding Description: Make available OpenGL3/ES/ES2 (modern) binding with glad Build-Depends: glad Feature: opengl3-gl3w-binding Description: Make available OpenGL3/ES/ES2 (modern) binding with gl3w Build-Depends: gl3w Feature: opengl3-glbinding-binding Description: Make available OpenGL3/ES/ES2 (modern) binding glbinding Build-Depends: glbinding Feature: osx-binding Description: Make available OSX binding Feature: sdl2-binding Description: Make available SDL2 binding Build-Depends: sdl2 Feature: vulkan-binding Description: Make available Vulkan binding Build-Depends: vulkan Feature: win32-binding Description: Make available Win32 binding Feature: freetype Description: Build font atlases using FreeType instead of stb_truetype Build-Depends: freetype Feature: libigl-imgui Description: Install the libigl-imgui headers Feature: wchar32 Description: Use WCHAR32 instead of WCHAR16 Feature: docking-experimental Description: Build with docking support