# Common Ambient Variables: # VCPKG_ROOT_DIR = # TARGET_TRIPLET is the current triplet (x86-windows, etc) # PORT is the current port name (zlib, etc) # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) message(STATUS "Warning: Dynamic building not supported yet. Building static.") set(VCPKG_LIBRARY_LINKAGE static) endif() include(vcpkg_common_functions) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO castano/nvidia-texture-tools REF 2.1.0 SHA512 6c5c9588af57023fc384de080cbe5c5ccd8707d04a9533384c606efd09730d780cb21bcf2d3576102a3facd2f281cacb2625958d74575e71550fd98da92e38b6 HEAD_REF master PATCHES "001-define-value-for-HAVE_UNISTD_H-in-mac-os.patch" ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS -DNVTT_SHARED=0 ) vcpkg_install_cmake() if(VCPKG_LIBRARY_LINKAGE STREQUAL static) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) endif() vcpkg_copy_pdbs() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) # Handle copyright file(REMOVE ${CURRENT_PACKAGES_DIR}/share/doc/nvtt/LICENSE) file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/nvtt) file(RENAME ${CURRENT_PACKAGES_DIR}/share/nvtt/LICENSE ${CURRENT_PACKAGES_DIR}/share/nvtt/copyright)