vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY) set(key NOTFOUND) if(VCPKG_TARGET_IS_WINDOWS) set(key "windows-${VCPKG_TARGET_ARCHITECTURE}") elseif(VCPKG_TARGET_IS_OSX) set(key "macosx-${VCPKG_TARGET_ARCHITECTURE}") elseif(VCPKG_TARGET_IS_LINUX) set(key "linux-${VCPKG_TARGET_ARCHITECTURE}") endif() set(ARCHIVE NOTFOUND) # For convenient updates, use # vcpkg install shader-slang --cmake-args=-DVCPKG_SHADER_SLANG_UPDATE=1 if(key STREQUAL "windows-x64" OR VCPKG_SHADER_SLANG_UPDATE) vcpkg_download_distfile( ARCHIVE URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-windows-x86_64.zip" FILENAME "slang-${VERSION}-windows-x86_64.zip" SHA512 b1af26beb786b2f47bb4dc4e94613c9dda61f6c26539917376d13252ddcbed925f5b1f82948012d2cd288a20ea9d27f3703db96bc8b6689f69ac9f3e3a673584 ) endif() if(key STREQUAL "windows-arm64" OR VCPKG_SHADER_SLANG_UPDATE) vcpkg_download_distfile( ARCHIVE URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-windows-aarch64.zip" FILENAME "slang-${VERSION}-windows-aarch64.zip" SHA512 8c9f8082dd949d10d4228ce5d58cf862c9419039f7e5fdde3719f9ea446e55a87eb3e6f8367d26e0015830951c98175d1e59e95873cac9e937f98a6c8d211c16 ) endif() if(key STREQUAL "macosx-x64" OR VCPKG_SHADER_SLANG_UPDATE) vcpkg_download_distfile( ARCHIVE URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-macos-x86_64.zip" FILENAME "slang-${VERSION}-macos-x86_64.zip" SHA512 88a920f44650bc99ed97b04d3d674fd256b1414c60697dee7bc234472abe9216d7a3d3e5b75537fe01f7da56fe1fe5348d2cd38dad43f4f143105e4cb2e1ec53 ) endif() if(key STREQUAL "macosx-arm64" OR VCPKG_SHADER_SLANG_UPDATE) vcpkg_download_distfile( ARCHIVE URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-macos-aarch64.zip" FILENAME "slang-${VERSION}-macos-aarch64.zip" SHA512 f3de6277d06a9aaadffe4e3d7d74a2352edc12001055142682eb65834cedfdea8f37daa65b7719178a4419f7e87842de6814c03a68b843c5c0085239bb895058 ) endif() if(key STREQUAL "linux-x64" OR VCPKG_SHADER_SLANG_UPDATE) vcpkg_download_distfile( ARCHIVE URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-linux-x86_64.zip" FILENAME "slang-${VERSION}-linux-x86_64.zip" SHA512 7db8c2635bd5868a6741c1e094b7b2f6a095b66f1314c811e6fd41fc198ef68c7700214d9e81db80615daadd2bb89e2a6169d8cb6da5f2185bafdcff43d581b8 ) endif() if(key STREQUAL "linux-arm64" OR VCPKG_SHADER_SLANG_UPDATE) vcpkg_download_distfile( ARCHIVE URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-linux-aarch64.zip" FILENAME "slang-${VERSION}-linux-aarch64.zip" SHA512 5c7bc8a9fe3d7c3829434469833f4c1aa70160914d80ac5292ef115cb0a9c8a0907f9f49488b5d14bd2668bf5d3420ccad289aa4f02c6d673e492b548fd9f4e9 ) endif() if(NOT ARCHIVE) message(FATAL_ERROR "Unsupported platform. Please implement me!") endif() vcpkg_extract_source_archive( BINDIST_PATH ARCHIVE "${ARCHIVE}" NO_REMOVE_ONE_LEVEL ) if(VCPKG_SHADER_SLANG_UPDATE) message(STATUS "All downloads are up-to-date.") message(FATAL_ERROR "Stopping due to VCPKG_SHADER_SLANG_UPDATE being enabled.") endif() file(GLOB libs "${BINDIST_PATH}/lib/*.lib" "${BINDIST_PATH}/lib/*.dylib" "${BINDIST_PATH}/lib/*.so" ) file(INSTALL ${libs} DESTINATION "${CURRENT_PACKAGES_DIR}/lib") file(GLOB dyn_libs "${BINDIST_PATH}/lib/*.dylib" "${BINDIST_PATH}/lib/*.so" ) if(VCPKG_TARGET_IS_WINDOWS) file(GLOB dlls "${BINDIST_PATH}/bin/*.dll") list(APPEND dyn_libs ${dlls}) file(INSTALL ${dlls} DESTINATION "${CURRENT_PACKAGES_DIR}/bin") endif() if(NOT VCPKG_BUILD_TYPE) file(INSTALL "${CURRENT_PACKAGES_DIR}/lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib") if(VCPKG_TARGET_IS_WINDOWS) file(INSTALL "${CURRENT_PACKAGES_DIR}/bin" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin") endif() endif() # On macos, slang has signed their binaries # vcpkg wants to be helpful and update the rpath as it moves binaries around but this # breaks the code signature and makes the binaries useless # Removing the signature is rude so instead we will disable rpath fixup if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_IOS) set(VCPKG_FIXUP_MACHO_RPATH OFF) endif() # Must manually copy some tool dependencies since vcpkg can't copy them automagically for us file(INSTALL ${dyn_libs} DESTINATION "${CURRENT_PACKAGES_DIR}/tools/shader-slang") vcpkg_copy_tools(TOOL_NAMES slangc slangd SEARCH_DIR "${BINDIST_PATH}/bin") file(GLOB headers "${BINDIST_PATH}/include/*.h") file(INSTALL ${headers} DESTINATION "${CURRENT_PACKAGES_DIR}/include") vcpkg_install_copyright( FILE_LIST "${BINDIST_PATH}/LICENSE" COMMENT #[[ from README ]] [[ The Slang code itself is under the MIT license. Builds of the core Slang tools depend on the following projects, either automatically or optionally, which may have their own licenses: * [`glslang`](https://github.com/KhronosGroup/glslang) (BSD) * [`lz4`](https://github.com/lz4/lz4) (BSD) * [`miniz`](https://github.com/richgel999/miniz) (MIT) * [`spirv-headers`](https://github.com/KhronosGroup/SPIRV-Headers) (Modified MIT) * [`spirv-tools`](https://github.com/KhronosGroup/SPIRV-Tools) (Apache 2.0) * [`ankerl::unordered_dense::{map, set}`](https://github.com/martinus/unordered_dense) (MIT) Slang releases may include [slang-llvm](https://github.com/shader-slang/slang-llvm) which includes [LLVM](https://github.com/llvm/llvm-project) under the license: * [`llvm`](https://llvm.org/docs/DeveloperPolicy.html#new-llvm-project-license-framework) (Apache 2.0 License with LLVM exceptions) ]])