function(boost_modular_build) cmake_parse_arguments(_bm "" "SOURCE_PATH;REQUIREMENTS;BOOST_CMAKE_FRAGMENT" "OPTIONS" ${ARGN}) if(NOT DEFINED _bm_SOURCE_PATH) message(FATAL_ERROR "SOURCE_PATH is a required argument to boost_modular_build.") endif() # Todo: this serves too similar a purpose as vcpkg_find_acquire_program() if(CMAKE_HOST_WIN32 AND VCPKG_CMAKE_SYSTEM_NAME AND NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") get_filename_component(BOOST_BUILD_PATH "${CURRENT_INSTALLED_DIR}/../x86-windows/tools/boost-build" ABSOLUTE) elseif(NOT VCPKG_TARGET_ARCHITECTURE STREQUAL "x64" AND NOT VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") get_filename_component(BOOST_BUILD_PATH "${CURRENT_INSTALLED_DIR}/../x86-windows/tools/boost-build" ABSOLUTE) else() set(BOOST_BUILD_PATH "${CURRENT_INSTALLED_DIR}/tools/boost-build") endif() if(NOT EXISTS "${BOOST_BUILD_PATH}") message(FATAL_ERROR "The x86 boost-build tools must be installed to build for non-x86/x64 platforms. Please run `vcpkg install boost-build:x86-windows`.") endif() if(EXISTS "${BOOST_BUILD_PATH}/b2.exe") set(B2_EXE "${BOOST_BUILD_PATH}/b2.exe") elseif(EXISTS "${BOOST_BUILD_PATH}/b2") set(B2_EXE "${BOOST_BUILD_PATH}/b2") else() message(FATAL_ERROR "Could not find b2 in ${BOOST_BUILD_PATH}") endif() if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") list(APPEND _bm_OPTIONS windows-api=store) endif() set(_bm_DIR ${CURRENT_INSTALLED_DIR}/share/boost-build) set(REQUIREMENTS ${_bm_REQUIREMENTS}) if(NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") set(BOOST_LIB_PREFIX) set(BOOST_LIB_RELEASE_SUFFIX -vc140-mt.lib) set(BOOST_LIB_DEBUG_SUFFIX -vc140-mt-gd.lib) else() set(BOOST_LIB_PREFIX lib) set(BOOST_LIB_RELEASE_SUFFIX .a) set(BOOST_LIB_DEBUG_SUFFIX .a) endif() if(EXISTS "${_bm_SOURCE_PATH}/build/Jamfile.v2") file(READ ${_bm_SOURCE_PATH}/build/Jamfile.v2 _contents) #string(REPLACE "import ../../predef/check/predef" "import predef/check/predef" _contents "${_contents}") #string(REPLACE "import ../../config/checks/config" "import config/checks/config" _contents "${_contents}") string(REGEX REPLACE "\.\./\.\./([^/ ]+)/build//(boost_[^/ ]+)" "/boost/\\1//\\2" _contents "${_contents}" ) string(REGEX REPLACE " /boost//([^/ ]+)" " /boost/\\1//boost_\\1" _contents "${_contents}") file(WRITE ${_bm_SOURCE_PATH}/build/Jamfile.v2 "${_contents}") endif() configure_file(${_bm_DIR}/Jamroot.jam ${_bm_SOURCE_PATH}/Jamroot.jam @ONLY) # if(EXISTS "${CURRENT_INSTALLED_DIR}/share/boost-config/checks") # file(COPY "${CURRENT_INSTALLED_DIR}/share/boost-config/checks" DESTINATION "${_bm_SOURCE_PATH}/build/config") # endif() # if(EXISTS "${CURRENT_INSTALLED_DIR}/share/boost-predef/check") # file(COPY "${CURRENT_INSTALLED_DIR}/share/boost-predef/check" DESTINATION "${_bm_SOURCE_PATH}/build/predef") # endif() if(VCPKG_CMAKE_SYSTEM_NAME AND NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") if(DEFINED _bm_BOOST_CMAKE_FRAGMENT) set(fragment_option "-DBOOST_CMAKE_FRAGMENT=${_bm_BOOST_CMAKE_FRAGMENT}") endif() vcpkg_configure_cmake( SOURCE_PATH ${CURRENT_INSTALLED_DIR}/share/boost-build PREFER_NINJA OPTIONS "-DB2_EXE=${B2_EXE}" "-DSOURCE_PATH=${_bm_SOURCE_PATH}" "-DBOOST_BUILD_PATH=${BOOST_BUILD_PATH}" ${fragment_option} ) vcpkg_install_cmake() if(NOT EXISTS ${CURRENT_PACKAGES_DIR}/lib) message(FATAL_ERROR "No libraries were produced. This indicates a failure while building the boost library.") endif() return() endif() ##################### # Cleanup previous builds ###################### file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel) if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel) # It is possible for a file in this folder to be locked due to antivirus or vctip execute_process(COMMAND ${CMAKE_COMMAND} -E sleep 1) file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel) if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel) message(FATAL_ERROR "Unable to remove directory: ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel\n Files are likely in use.") endif() endif() file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg) if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg) # It is possible for a file in this folder to be locked due to antivirus or vctip execute_process(COMMAND ${CMAKE_COMMAND} -E sleep 1) file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg) if(EXISTS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg) message(FATAL_ERROR "Unable to remove directory: ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg\n Files are likely in use.") endif() endif() if(EXISTS ${CURRENT_PACKAGES_DIR}/debug) message(FATAL_ERROR "Error: directory exists: ${CURRENT_PACKAGES_DIR}/debug\n The previous package was not fully cleared. This is an internal error.") endif() file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel ) if(DEFINED ENV{NUMBER_OF_PROCESSORS}) set(NUMBER_OF_PROCESSORS $ENV{NUMBER_OF_PROCESSORS}) else() execute_process( COMMAND nproc OUTPUT_VARIABLE NUMBER_OF_PROCESSORS ) string(REPLACE "\n" "" NUMBER_OF_PROCESSORS "${NUMBER_OF_PROCESSORS}") string(REPLACE " " "" NUMBER_OF_PROCESSORS "${NUMBER_OF_PROCESSORS}") endif() ###################### # Generate configuration ###################### list(APPEND _bm_OPTIONS -j${NUMBER_OF_PROCESSORS} --debug-configuration --debug-building --debug-generators --disable-icu --ignore-site-config --hash -q -sZLIB_INCLUDE="${CURRENT_INSTALLED_DIR}/include" -sBZIP2_INCLUDE="${CURRENT_INSTALLED_DIR}/include" threading=multi ) if(NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") list(APPEND _bm_OPTIONS threadapi=win32) else() list(APPEND _bm_OPTIONS threadapi=pthread) endif() set(_bm_OPTIONS_DBG -sZLIB_BINARY=zlibd -sZLIB_LIBPATH="${CURRENT_INSTALLED_DIR}/debug/lib" -sBZIP2_BINARY=bz2d -sBZIP2_LIBPATH="${CURRENT_INSTALLED_DIR}/debug/lib" ) set(_bm_OPTIONS_REL -sZLIB_BINARY=zlib -sZLIB_LIBPATH="${CURRENT_INSTALLED_DIR}/lib" -sBZIP2_BINARY=bz2 -sBZIP2_LIBPATH="${CURRENT_INSTALLED_DIR}/lib" ) # Properly handle compiler and linker flags passed by VCPKG if(VCPKG_CXX_FLAGS) list(APPEND _bm_OPTIONS cxxflags="${VCPKG_CXX_FLAGS}") endif() if(VCPKG_CXX_FLAGS_RELEASE) list(APPEND _bm_OPTIONS_REL cxxflags="${VCPKG_CXX_FLAGS_RELEASE}") endif() if(VCPKG_CXX_FLAGS_DEBUG) list(APPEND _bm_OPTIONS_DBG cxxflags="${VCPKG_CXX_FLAGS_DEBUG}") endif() if(VCPKG_C_FLAGS) list(APPEND _bm_OPTIONS cflags="${VCPKG_C_FLAGS}") endif() if(VCPKG_C_FLAGS_RELEASE) list(APPEND _bm_OPTIONS_REL cflags="${VCPKG_C_FLAGS_RELEASE}") endif() if(VCPKG_C_FLAGS_DEBUG) list(APPEND _bm_OPTIONS_DBG cflags="${VCPKG_C_FLAGS_DEBUG}") endif() if(VCPKG_LINKER_FLAGS) list(APPEND _bm_OPTIONS linkflags="${VCPKG_LINKER_FLAGS}") endif() if(VCPKG_LINKER_FLAGS_RELEASE) list(APPEND _bm_OPTIONS_REL linkflags="${VCPKG_LINKER_FLAGS_RELEASE}") endif() if(VCPKG_LINKER_FLAGS_DEBUG) list(APPEND _bm_OPTIONS_DBG linkflags="${VCPKG_LINKER_FLAGS_DEBUG}") endif() # Add build type specific options if(VCPKG_CRT_LINKAGE STREQUAL "dynamic") list(APPEND _bm_OPTIONS runtime-link=shared) else() list(APPEND _bm_OPTIONS runtime-link=static) endif() if (VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic") list(APPEND _bm_OPTIONS link=shared) else() list(APPEND _bm_OPTIONS link=static) endif() if(VCPKG_TARGET_ARCHITECTURE MATCHES "x64") list(APPEND _bm_OPTIONS address-model=64 architecture=x86) elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm") list(APPEND _bm_OPTIONS address-model=32 architecture=arm) else() list(APPEND _bm_OPTIONS address-model=32 architecture=x86) endif() file(TO_CMAKE_PATH "${_bm_DIR}/nothing.bat" NOTHING_BAT) set(TOOLSET_OPTIONS " /EHsc -Zm800 -nologo") if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") if(NOT VCPKG_PLATFORM_TOOLSET MATCHES "v140") find_path(PATH_TO_CL cl.exe) find_path(PLATFORM_WINMD_DIR platform.winmd PATHS "${PATH_TO_CL}/../../../lib/x86/store/references" NO_DEFAULT_PATH) if(PLATFORM_WINMD_DIR MATCHES "NOTFOUND") message(FATAL_ERROR "Could not find `platform.winmd` in VS2017. Do you have the Universal Windows Platform development workload installed?") endif() else() find_path(PLATFORM_WINMD_DIR platform.winmd PATHS "$ENV{VS140COMNTOOLS}/../../VC/LIB/store/references") if(PLATFORM_WINMD_DIR MATCHES "NOTFOUND") message(FATAL_ERROR "Could not find `platform.winmd` in VS2015.") endif() endif() file(TO_NATIVE_PATH "${PLATFORM_WINMD_DIR}" PLATFORM_WINMD_DIR) string(REPLACE "\\" "\\\\" PLATFORM_WINMD_DIR ${PLATFORM_WINMD_DIR}) # escape backslashes set(TOOLSET_OPTIONS "${TOOLSET_OPTIONS} -Zl \"/AI\"${PLATFORM_WINMD_DIR}\"\" WindowsApp.lib /ZW -DVirtualAlloc=VirtualAllocFromApp -D_WIN32_WINNT=0x0A00") else() set(TOOLSET_OPTIONS "${TOOLSET_OPTIONS} -D_WIN32_WINNT=0x0602") endif() configure_file(${_bm_DIR}/user-config.jam ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/user-config.jam @ONLY) configure_file(${_bm_DIR}/user-config.jam ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/user-config.jam @ONLY) if(VCPKG_PLATFORM_TOOLSET MATCHES "v141" OR VCPKG_PLATFORM_TOOLSET MATCHES "v142") list(APPEND _bm_OPTIONS toolset=msvc-14.1) elseif(VCPKG_PLATFORM_TOOLSET MATCHES "v140") list(APPEND _bm_OPTIONS toolset=msvc-14.0) elseif(VCPKG_PLATFORM_TOOLSET MATCHES "external") list(APPEND _bm_OPTIONS toolset=gcc) else() message(FATAL_ERROR "Unsupported value for VCPKG_PLATFORM_TOOLSET: '${VCPKG_PLATFORM_TOOLSET}'") endif() ###################### # Perform build + Package ###################### if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release") message(STATUS "Building ${TARGET_TRIPLET}-rel") set(ENV{BOOST_BUILD_PATH} "${BOOST_BUILD_PATH}") vcpkg_execute_required_process( COMMAND "${B2_EXE}" --stagedir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/stage --build-dir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel --user-config=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/user-config.jam ${_bm_OPTIONS} ${_bm_OPTIONS_REL} variant=release debug-symbols=on WORKING_DIRECTORY ${_bm_SOURCE_PATH}/build LOGNAME build-${TARGET_TRIPLET}-rel ) message(STATUS "Building ${TARGET_TRIPLET}-rel done") endif() if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug") message(STATUS "Building ${TARGET_TRIPLET}-dbg") set(ENV{BOOST_BUILD_PATH} "${BOOST_BUILD_PATH}") vcpkg_execute_required_process( COMMAND "${B2_EXE}" --stagedir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/stage --build-dir=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg --user-config=${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/user-config.jam ${_bm_OPTIONS} ${_bm_OPTIONS_DBG} variant=debug WORKING_DIRECTORY ${_bm_SOURCE_PATH}/build LOGNAME build-${TARGET_TRIPLET}-dbg ) message(STATUS "Building ${TARGET_TRIPLET}-dbg done") endif() if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release") message(STATUS "Packaging ${TARGET_TRIPLET}-rel") file(GLOB REL_LIBS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.lib ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.a ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.so ) file(COPY ${REL_LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/lib) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) file(GLOB REL_DLLS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/boost/build/*/*.dll) file(COPY ${REL_DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/bin FILES_MATCHING PATTERN "*.dll") endif() message(STATUS "Packaging ${TARGET_TRIPLET}-rel done") endif() if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug") message(STATUS "Packaging ${TARGET_TRIPLET}-dbg") file(GLOB DBG_LIBS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.lib ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.a ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.so ) file(COPY ${DBG_LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) file(GLOB DBG_DLLS ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/boost/build/*/*.dll) file(COPY ${DBG_DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin FILES_MATCHING PATTERN "*.dll") endif() message(STATUS "Packaging ${TARGET_TRIPLET}-dbg done") endif() file(GLOB INSTALLED_LIBS ${CURRENT_PACKAGES_DIR}/debug/lib/*.lib ${CURRENT_PACKAGES_DIR}/lib/*.lib) foreach(LIB ${INSTALLED_LIBS}) get_filename_component(OLD_FILENAME ${LIB} NAME) get_filename_component(DIRECTORY_OF_LIB_FILE ${LIB} DIRECTORY) string(REPLACE "libboost_" "boost_" NEW_FILENAME ${OLD_FILENAME}) string(REPLACE "-s-" "-" NEW_FILENAME ${NEW_FILENAME}) # For Release libs string(REPLACE "-vc141-" "-vc140-" NEW_FILENAME ${NEW_FILENAME}) # To merge VS2017 and VS2015 binaries string(REPLACE "-vc142-" "-vc140-" NEW_FILENAME ${NEW_FILENAME}) # To merge VS2019 and VS2015 binaries string(REPLACE "-sgd-" "-gd-" NEW_FILENAME ${NEW_FILENAME}) # For Debug libs string(REPLACE "-sgyd-" "-gyd-" NEW_FILENAME ${NEW_FILENAME}) # For Debug libs string(REPLACE "-x32-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries string(REPLACE "-x64-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries string(REPLACE "-a32-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries string(REPLACE "-a64-" "-" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake 3.10 and earlier to locate the binaries string(REPLACE "-1_69" "" NEW_FILENAME ${NEW_FILENAME}) # To enable CMake > 3.10 to locate the binaries string(REPLACE "_python3-" "_python-" NEW_FILENAME ${NEW_FILENAME}) if("${DIRECTORY_OF_LIB_FILE}/${NEW_FILENAME}" STREQUAL "${DIRECTORY_OF_LIB_FILE}/${OLD_FILENAME}") # nothing to do elseif(EXISTS ${DIRECTORY_OF_LIB_FILE}/${NEW_FILENAME}) file(REMOVE ${DIRECTORY_OF_LIB_FILE}/${OLD_FILENAME}) else() file(RENAME ${DIRECTORY_OF_LIB_FILE}/${OLD_FILENAME} ${DIRECTORY_OF_LIB_FILE}/${NEW_FILENAME}) endif() endforeach() vcpkg_copy_pdbs() endfunction()