vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO mosra/magnum REF v2020.06 SHA512 65b0c8a4520d1d282420c30ecd7c8525525d4dbb6e562e1e2e93d110f4eb686af43f098bf02460727fab1e1f9446dd00a99051e150c05ea40b1486a44fea1042 HEAD_REF master PATCHES 001-tools-path.patch 002-sdl-includes.patch ) if(VCPKG_LIBRARY_LINKAGE STREQUAL static) set(BUILD_STATIC 1) set(BUILD_PLUGINS_STATIC 1) else() set(BUILD_STATIC 0) set(BUILD_PLUGINS_STATIC 0) endif() # Remove platform-specific feature that are not available # on current target platform from all features. # For documentation on VCPKG_CMAKE_SYSTEM_NAME see # https://github.com/microsoft/vcpkg/blob/master/docs/users/triplets.md#vcpkg_cmake_system_name set(ALL_SUPPORTED_FEATURES ${ALL_FEATURES}) # Windows Desktop if(NOT "${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "") list(REMOVE_ITEM ALL_SUPPORTED_FEATURES wglcontext windowlesswglapplication) endif() # Universal Windows Platform if(NOT "${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") # No UWP specific features endif() # Mac OSX if(NOT "${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "Darwin") list(REMOVE_ITEM ALL_SUPPORTED_FEATURES cglcontext windowlesscglapplication) endif() # Linux if(NOT "${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "Linux") list(REMOVE_ITEM ALL_SUPPORTED_FEATURES glxcontext windowlessglxapplication) endif() # WebAssembly / Linux if(NOT "${VCPKG_CMAKE_SYSTEM_NAME}" MATCHES "(Emscripten|Linux)") list(REMOVE_ITEM ALL_SUPPORTED_FEATURES eglcontext windowlesseglapplication) endif() # Head only features if(NOT VCPKG_USE_HEAD_VERSION) list(REMOVE_ITEM ALL_SUPPORTED_FEATURES anyshaderconverter shadertools shaderconverter vk-info) message(WARNING "Features anyshaderconverter, shadertools, shaderconverter and vk-info are not avaliable when building non-head version.") endif() set(_COMPONENTS "") # Generate cmake parameters from feature names foreach(_feature IN LISTS ALL_SUPPORTED_FEATURES) # Uppercase the feature name and replace "-" with "_" string(TOUPPER "${_feature}" _FEATURE) string(REPLACE "-" "_" _FEATURE "${_FEATURE}") # Final feature is empty, ignore it if(_feature) list(APPEND _COMPONENTS ${_feature} WITH_${_FEATURE}) endif() endforeach() vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS ${_COMPONENTS}) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA # Disable this option if project cannot be built with Ninja OPTIONS ${FEATURE_OPTIONS} -DBUILD_STATIC=${BUILD_STATIC} -DBUILD_PLUGINS_STATIC=${BUILD_PLUGINS_STATIC} -DMAGNUM_PLUGINS_DEBUG_DIR=${CURRENT_INSTALLED_DIR}/debug/bin/magnum-d -DMAGNUM_PLUGINS_RELEASE_DIR=${CURRENT_INSTALLED_DIR}/bin/magnum ) vcpkg_install_cmake() vcpkg_copy_pdbs() # Copy tools into vcpkg's tools directory set(_TOOL_EXEC_NAMES "") set(_TOOLS al-info distancefieldconverter fontconverter gl-info imageconverter sceneconverter) if(VCPKG_USE_HEAD_VERSION) list(APPEND _TOOLS shaderconverter vk-info) endif() foreach(_tool IN LISTS _TOOLS) if("${_tool}" IN_LIST FEATURES) list(APPEND _TOOL_EXEC_NAMES magnum-${_tool}) endif() endforeach() message(STATUS ${_TOOL_EXEC_NAMES}) if(_TOOL_EXEC_NAMES) vcpkg_copy_tools(TOOL_NAMES ${_TOOL_EXEC_NAMES} AUTO_CLEAN) endif() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/bin) # move plugin libs to conventional place file(GLOB_RECURSE LIB_TO_MOVE ${CURRENT_PACKAGES_DIR}/lib/magnum/*) file(COPY ${LIB_TO_MOVE} DESTINATION ${CURRENT_PACKAGES_DIR}/lib) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/magnum) file(GLOB_RECURSE LIB_TO_MOVE_DBG ${CURRENT_PACKAGES_DIR}/debug/lib/magnum-d/*) file(COPY ${LIB_TO_MOVE_DBG} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/magnum-d) else() # Unlike the magnum-plugins port, we cannot remove the lib files entirely here, # As other importers might depend on them (e.g. AssimpImporter depends on AnyImageImporter) # and modules are not allowed to have unresolved symbols, hence simply loading the # dependencies in advance like on Unix does not work on Windows. # # On windows, plugins are "Modules" that cannot be linked as shared # libraries, but are meant to be loaded at runtime. # While this is handled adequately through the CMake project, the auto-magic # linking with visual studio might try to link the import libs anyway. # # We delete most of the import libraries here to avoid the auto-magic linking # for plugins which are loaded at runtime, but keep the afforementioned Any* plugins. # # See https://github.com/microsoft/vcpkg/pull/1235#issuecomment-308805989 for futher info. if(WIN32) file(GLOB_RECURSE LIB_TO_REMOVE ${CURRENT_PACKAGES_DIR}/lib/magnum/*) file(GLOB_RECURSE LIB_TO_KEEP ${CURRENT_PACKAGES_DIR}/lib/magnum/*Any*) if(LIB_TO_KEEP) list(REMOVE_ITEM LIB_TO_REMOVE ${LIB_TO_KEEP}) endif() if(LIB_TO_REMOVE) file(REMOVE ${LIB_TO_REMOVE}) endif() file(GLOB_RECURSE LIB_TO_REMOVE_DBG ${CURRENT_PACKAGES_DIR}/debug/lib/magnum-d/*) file(GLOB_RECURSE LIB_TO_KEEP_DBG ${CURRENT_PACKAGES_DIR}/debug/lib/magnum-d/*Any*) if(LIB_TO_KEEP_DBG) list(REMOVE_ITEM LIB_TO_REMOVE_DBG ${LIB_TO_KEEP_DBG}) endif() if(LIB_TO_REMOVE_DBG) file(REMOVE ${LIB_TO_REMOVE_DBG}) endif() # fonts and fontconverters don't have Any* plugins file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/magnum/fonts) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/magnum/fontconverters) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/magnum-d/fonts) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/magnum-d/fontconverters) endif() file(COPY ${CMAKE_CURRENT_LIST_DIR}/magnumdeploy.ps1 DESTINATION ${CURRENT_PACKAGES_DIR}/bin/magnum) file(COPY ${CMAKE_CURRENT_LIST_DIR}/magnumdeploy.ps1 DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/magnum-d) endif() file(INSTALL ${SOURCE_PATH}/COPYING DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)