# Common Ambient Variables: # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT} # PORT = current port name (zlib, etc) # TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc) # VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic) # VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic) # VCPKG_ROOT_DIR = # VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm) # include(vcpkg_common_functions) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) message(STATUS "Warning: Dynamic building not supported yet. Building static.") set(VCPKG_LIBRARY_LINKAGE static) endif() if(NOT VCPKG_CRT_LINKAGE STREQUAL "dynamic") message(FATAL_ERROR "DirectXMesh only supports dynamic CRT linkage") endif() set(DIRECTXMESH_VERSION dec2017) set(DIRECTXMESH_ARCHIVE_HASH 82468f1fcf0d51cf614921b1bd2dd06a05b120f84531d59429042951a39d1e978b5395cdf75269fe1767789ce487bfc6e544c54df4b1b9bec9adb1c853dc8497) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO Microsoft/DirectXMesh REF ${DIRECTXMESH_VERSION} SHA512 ${DIRECTXMESH_ARCHIVE_HASH} HEAD_REF master ) IF (TRIPLET_SYSTEM_ARCH MATCHES "x86") SET(BUILD_ARCH "Win32") ELSE() SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH}) ENDIF() vcpkg_build_msbuild( PROJECT_PATH ${SOURCE_PATH}/DirectXMesh_Desktop_2017.sln PLATFORM ${BUILD_ARCH} ) file(INSTALL ${SOURCE_PATH}/DirectXMesh/DirectXMesh.h ${SOURCE_PATH}/DirectXMesh/DirectXMesh.inl DESTINATION ${CURRENT_PACKAGES_DIR}/include ) file(INSTALL ${SOURCE_PATH}/DirectXMesh/Bin/Desktop_2017/${BUILD_ARCH}/Debug/DirectXMesh.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) file(INSTALL ${SOURCE_PATH}/DirectXMesh/Bin/Desktop_2017/${BUILD_ARCH}/Release/DirectXMesh.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib) set(TOOL_PATH ${CURRENT_PACKAGES_DIR}/tools) file(INSTALL ${SOURCE_PATH}/Meshconvert/Bin/Desktop_2017/${BUILD_ARCH}/Release/Meshconvert.exe DESTINATION ${TOOL_PATH}) # Handle copyright file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/directxmesh) file(RENAME ${CURRENT_PACKAGES_DIR}/share/directxmesh/LICENSE ${CURRENT_PACKAGES_DIR}/share/directxmesh/copyright)