include(vcpkg_common_functions) if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") message(FATAL_ERROR "${PORT} currently doesn't supports UWP.") endif() vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO LukasBanana/LLGL REF 8f28437960ed60622e94f4f97b24e842b5a0e9e6 SHA512 8a6bd4109e977f9def0f04a3d31f7bd4beebbe162c52eaa08a54daf8335871615215ece166e5a9d5b5475b834fd53a26ff9638ff270a2f00c88bab21ed156760 HEAD_REF master PATCHES fix-install-error.patch fix-arm64-build-error.patch ) vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS opengl LLGL_BUILD_RENDERER_OPENGL direct3d11 LLGL_BUILD_RENDERER_DIRECT3D11 ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS ${FEATURE_OPTIONS} ) vcpkg_install_cmake() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) if(VCPKG_LIBRARY_LINKAGE STREQUAL static) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) endif() vcpkg_copy_pdbs() # Handle copyright file(COPY ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}) file(RENAME ${CURRENT_PACKAGES_DIR}/share/${PORT}/LICENSE.txt ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright)