if(VCPKG_TARGET_IS_WINDOWS) vcpkg_check_linkage(ONLY_STATIC_LIBRARY) endif() vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO microsoft/glTF-SDK REF eaccf166e2718c6133db426545b6d008cb7ad79f # 28-06-2022 SHA512 112e31d2f42d2fb22060a687f7d33f22e677d8d7eca006eb8c1edef6a61b8bad637df15492665656ea88a5a0b980851eb978a180b4a01d307d1bbc92f63500f1 HEAD_REF master PATCHES fix-install.patch fix-apple-filesystem.patch ) # note: Test/Sample executables won't be installed vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS FEATURES test ENABLE_UNIT_TESTS samples ENABLE_SAMPLES ) # note: Platform-native buildsystem will be more helpful to launch/debug the tests/samples. # note: The PDB file path is making Ninja fails to install. # For Windows, we rely on /MP. The other platforms should be able to build with PREFER_NINJA. vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}" WINDOWS_USE_MSBUILD OPTIONS ${FEATURE_OPTIONS} ) vcpkg_cmake_install() vcpkg_copy_pdbs() if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin" "${CURRENT_PACKAGES_DIR}/debug/bin") endif() file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)