{ "name": "directxtex", "version-date": "2023-01-31", "port-version": 2, "description": "DirectXTex texture processing library", "homepage": "https://github.com/Microsoft/DirectXTex", "documentation": "https://github.com/microsoft/DirectXTex/wiki", "license": "MIT", "supports": "windows | linux", "dependencies": [ { "name": "directx-headers", "platform": "(windows & !xbox) | linux" }, "directxmath", { "name": "ms-gdkx", "platform": "xbox" }, { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "default-features": [ "dx11" ], "features": { "dx11": { "description": "Build with DirectX11 support" }, "dx12": { "description": "Build with DirectX12 support for Windows 10/Windows 11" }, "openexr": { "description": "Enable OpenEXR support", "dependencies": [ "openexr" ] }, "spectre": { "description": "Build Spectre-mitigated library" } } }