# Common Ambient Variables: # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT} # PORT = current port name (zlib, etc) # TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc) # VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic) # VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic) # VCPKG_ROOT_DIR = # VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm) # include(vcpkg_common_functions) if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") message(FATAL_ERROR "${PORT} does not currently support UWP") endif() vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO Matroska-Org/libebml REF release-1.3.5 SHA512 ccfa58aebb8685b2dbbab7038ab7f7e0788dba2fc391abafad5a0e05c71c8f02c7e1e3521e1c59076057f9643737c2d96a4fffdeb7991214234f2db80c78254b HEAD_REF master ) file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH}) file(COPY ${CMAKE_CURRENT_LIST_DIR}/EbmlConfig.cmake DESTINATION ${SOURCE_PATH}) vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/export-endofstreamx.patch ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA # Disable this option if project cannot be built with Ninja OPTIONS -DDISABLE_PKGCONFIG=1 # OPTIONS_RELEASE -DOPTIMIZE=1 # OPTIONS_DEBUG -DDEBUGGABLE=1 ) vcpkg_install_cmake() vcpkg_fixup_cmake_targets(CONFIG_PATH cmake) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) # Handle copyright file(INSTALL ${SOURCE_PATH}/LICENSE.LGPL DESTINATION ${CURRENT_PACKAGES_DIR}/share/ebml RENAME copyright)