if(NOT VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_MINGW) set(VCPKG_POLICY_EMPTY_PACKAGE enabled) return() endif() if(VCPKG_TARGET_IS_UWP) list(APPEND PATCH_FILES fix-uwp-linkage.patch) # Inject linker option using the `LINK` environment variable # https://docs.microsoft.com/en-us/cpp/build/reference/linker-options # https://docs.microsoft.com/en-us/cpp/build/reference/linking#link-environment-variables set(ENV{LINK} "/APPCONTAINER") endif() if (VCPKG_CRT_LINKAGE STREQUAL dynamic) list(APPEND PATCH_FILES use-md.patch) else() list(APPEND PATCH_FILES use-mt.patch) endif() vcpkg_from_sourceforge( OUT_SOURCE_PATH SOURCE_PATH REPO pthreads4w FILENAME "pthreads4w-code-v${VERSION}.zip" SHA512 49e541b66c26ddaf812edb07b61d0553e2a5816ab002edc53a38a897db8ada6d0a096c98a9af73a8f40c94283df53094f76b429b09ac49862465d8697ed20013 PATCHES fix-arm-macro.patch fix-arm64-version_rc.patch # https://sourceforge.net/p/pthreads4w/code/merge-requests/6/ ${PATCH_FILES} ) find_program(NMAKE nmake REQUIRED) ################ # Release build ################ message(STATUS "Building ${TARGET_TRIPLET}-rel") file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}" INST_DIR_REL) vcpkg_execute_required_process( COMMAND "${NMAKE}" -f Makefile all install "DESTROOT=\"${INST_DIR_REL}\"" WORKING_DIRECTORY "${SOURCE_PATH}" LOGNAME nmake-build-${TARGET_TRIPLET}-release ) file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVC3d.dll") file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVCE3d.dll") file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVSE3d.dll") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVC3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3d.lib") if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib") endif() if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/bin") file(RENAME "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib" "${CURRENT_PACKAGES_DIR}/lib/pthreadVC3.lib") file(RENAME "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib" "${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3.lib") file(RENAME "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib" "${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3.lib") endif() message(STATUS "Building ${TARGET_TRIPLET}-rel done") if(NOT VCPKG_BUILD_TYPE) ################ # Debug build ################ message(STATUS "Building ${TARGET_TRIPLET}-dbg") file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/debug" INST_DIR_DBG) vcpkg_execute_required_process( COMMAND "${NMAKE}" /G -f Makefile all install "DESTROOT=\"${INST_DIR_DBG}\"" WORKING_DIRECTORY "${SOURCE_PATH}" LOGNAME nmake-build-${TARGET_TRIPLET}-debug ) file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVC3.dll") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVCE3.dll") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVSE3.dll") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3.lib") if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib") file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib") endif() if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/bin") file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3d.lib") file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3d.lib") file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3d.lib") endif() file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") message(STATUS "Building ${TARGET_TRIPLET}-dbg done") endif() file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/PThreads4WConfig.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/PThreads4W") file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper-pthread.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/pthread" RENAME vcpkg-cmake-wrapper.cmake) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper-pthreads.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/pthreads" RENAME vcpkg-cmake-wrapper.cmake) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper-pthreads-windows.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/PThreads_windows" RENAME vcpkg-cmake-wrapper.cmake) file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") set(VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS enabled)