cmake_minimum_required(VERSION 3.8) project(angle CXX C) if(WIN32 AND NOT WINDOWS_STORE) set(WINDOWS_DESKTOP 1) else() set(WINDOWS_DESKTOP 0) endif() if(UNIX AND NOT APPLE) set(LINUX 1) else() set(LINUX 0) endif() if(MSVC) add_compile_options(/d2guard4 /Wv:18 /guard:cf /permissive /bigobj) else() set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_POSITION_INDEPENDENT_CODE ON) endif() if (APPLE) set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics") endif() set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}") set(CMAKE_STATIC_LIBRARY_PREFIX "") if (WINDOWS_STORE) set(WINRT_DEFINES -DANGLE_ENABLE_WINDOWS_STORE) else() set(WINRT_DEFINES) endif() add_definitions( -D_CRT_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS -DGL_SILENCE_DEPRECATION -D_HAS_EXCEPTIONS=0 -DNOMINMAX -DANGLE_STANDALONE_BUILD -DANGLE_ENABLE_DEBUG_ANNOTATIONS ${WINRT_DEFINES} ) configure_file(commit.h include/id/commit.h COPYONLY) #include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include) include_directories("$" "$" "$" "$") ########## # angle::common if(WINDOWS_DESKTOP) set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac|_posix|_winuwp") elseif(WINDOWS_STORE) set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac|_posix|_win32") elseif(LINUX) set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac") elseif(APPLE) set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win") endif() file(GLOB ANGLE_COMMON_SOURCES "src/common/*.h" "src/common/*.inl" "src/common/*.cpp" "src/common/third_party/base/anglebase/*.h" "src/common/third_party/base/anglebase/*.cc" "src/common/third_party/base/anglebase/containers/*.h" "src/common/third_party/base/anglebase/numerics/*.h" "src/common/third_party/base/anglebase/numerics/*.cc" "src/common/third_party/xxhash/*.h" "src/common/third_party/xxhash/*.c" "src/common/third_party/smhasher/src/*.h" "src/common/third_party/smhasher/src/*.cpp") list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}") add_library(angle_common OBJECT ${ANGLE_COMMON_SOURCES}) target_include_directories(angle_common PUBLIC "$") add_library(angle::common ALIAS angle_common) ########## # angle::image_util file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp") add_library(angle_image_util OBJECT ${ANGLE_IMAGE_UTIL_SOURCES}) target_link_libraries(angle_image_util PRIVATE angle::common) add_library(angle::image_util ALIAS angle_image_util) ########## # angle::translator file(GLOB TRANSLATOR_SOURCES "src/compiler/translator/glslang.l" "src/compiler/translator/glslang.y" "src/compiler/translator/*.h" "src/compiler/translator/*.cpp" "src/compiler/translator/tree_ops/*.h" "src/compiler/translator/tree_ops/*.cpp" "src/compiler/translator/tree_util/*.h" "src/compiler/translator/tree_util/*.cpp" "src/third_party/compiler/ArrayBoundsClamper.cpp" ) list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "_unittest") add_library(angle_translator OBJECT ${TRANSLATOR_SOURCES}) target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_ESSL -DANGLE_ENABLE_GLSL -DANGLE_ENABLE_HLSL ) target_link_libraries(angle_translator PRIVATE angle::common) add_library(angle::translator ALIAS angle_translator) ########## # angle::preprocessor file(GLOB PREPROCESSOR_SOURCES "src/compiler/preprocessor/*.h" "src/compiler/preprocessor/*.cpp" ) add_library(angle_preprocessor OBJECT ${PREPROCESSOR_SOURCES}) target_link_libraries(angle_preprocessor PRIVATE angle::common) add_library(angle::preprocessor ALIAS angle_preprocessor) ########## # libANGLE ## OpenGL Renderer if(WINDOWS_DESKTOP OR LINUX OR APPLE) if(WINDOWS_DESKTOP) set(ANGLE_RENDERER_OPENGL_PLATFORM "src/libANGLE/renderer/gl/wgl/*.cpp" "src/libANGLE/renderer/gl/wgl/*.inl" "src/libANGLE/renderer/gl/wgl/*.h" ) elseif(APPLE) set(ANGLE_RENDERER_OPENGL_PLATFORM "src/libANGLE/renderer/gl/cgl/*.mm" "src/libANGLE/renderer/gl/cgl/*.cpp" "src/libANGLE/renderer/gl/cgl/*.inl" "src/libANGLE/renderer/gl/cgl/*.h" "gpu_info_util/SystemInfo_macos.mm" ) elseif(LINUX) set(ANGLE_RENDERER_OPENGL_PLATFORM "src/libANGLE/renderer/gl/glx/*.cpp" "src/libANGLE/renderer/gl/glx/*.inl" "src/libANGLE/renderer/gl/glx/*.h" "src/libANGLE/renderer/gl/egl/*.cpp" "src/libANGLE/renderer/gl/egl/*.inl" "src/libANGLE/renderer/gl/egl/*.h" ) endif() file(GLOB LIBANGLE_GL_SOURCES "src/libANGLE/renderer/gl/*.cpp" "src/libANGLE/renderer/gl/*.inl" "src/libANGLE/renderer/gl/*.h" ${ANGLE_RENDERER_OPENGL_PLATFORM} ) list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest") add_library(angle_renderer_opengl INTERFACE) target_sources(angle_renderer_opengl INTERFACE "$") target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL) add_library(angle::renderer::opengl ALIAS angle_renderer_opengl) endif() # D3D Renderers if(WIN32) ## All D3D Sources file(GLOB_RECURSE LIBANGLE_D3D_SOURCES "src/libANGLE/renderer/d3d/*.cpp" "src/libANGLE/renderer/d3d/*.inl" "src/libANGLE/renderer/d3d/*.h" ) list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest") ## WinRT D3D Renderer if(WINDOWS_STORE) set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES}) list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt") add_library(angle_renderer_winrt INTERFACE) target_sources(angle_renderer_winrt INTERFACE "$") add_library(angle::renderer::winrt ALIAS angle_renderer_winrt) endif() ## Win32/d3d9 D3D Renderer if(WINDOWS_DESKTOP) set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES}) list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32|converged") find_library(D3D9_LIB NAMES d3d9) add_library(angle_renderer_win32 INTERFACE) target_sources(angle_renderer_win32 INTERFACE "$") target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9) target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB}) add_library(angle::renderer::win32 ALIAS angle_renderer_win32) endif() ## D3D11 Base renderer list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32|converged") find_library(DXGUID_LIB NAMES dxguid) find_library(D3D11_LIB NAMES d3d11) add_library(angle_renderer_d3d INTERFACE) target_sources(angle_renderer_d3d INTERFACE "$") target_compile_definitions(angle_renderer_d3d INTERFACE -DANGLE_ENABLE_D3D11 "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ) target_link_libraries(angle_renderer_d3d INTERFACE d3d11 dxguid) add_library(angle::renderer::d3d ALIAS angle_renderer_d3d) endif() ## angle::gpu_info_util file(GLOB ANGLE_GPU_INFO_UTIL_SOURCES "src/gpu_info_util/SystemInfo.h" "src/gpu_info_util/SystemInfo_internal.h" "src/gpu_info_util/SystemInfo.cpp" ) add_library(angle_gpu_info_util OBJECT ${ANGLE_GPU_INFO_UTIL_SOURCES}) if(WIN32) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_win.cpp") target_link_libraries(angle_gpu_info_util PRIVATE setupapi.lib dxgi.lib) elseif(APPLE) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_macos.mm") find_library(IOKit IOKit) find_library(CoreFoundation CoreFoundation) find_library(CoreGraphics CoreGraphics) target_link_libraries(angle_gpu_info_util PRIVATE ${IOKit} ${CoreFoundation} ${CoreGraphics}) elseif(LINUX) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_linux.cpp" "src/gpu_info_util/SystemInfo_x11.cpp") target_compile_definitions(angle_gpu_info_util PRIVATE GPU_INFO_USE_X11) target_link_libraries(angle_gpu_info_util PRIVATE X11 Xi Xext) elseif(ANDROID) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_android.cpp") endif() target_link_libraries(angle_gpu_info_util PRIVATE angle::common) add_library(angle::gpu_info_util ALIAS angle_gpu_info_util) ## Core libANGLE library if(WIN32) set(LIBANGLE_SOURCES_PLATFORM "src/third_party/systeminfo/SystemInfo.cpp" ) elseif(APPLE) file(GLOB LIBANGLE_SOURCES_PLATFORM "src/libANGLE/renderer/*.mm" ) else() set(LIBANGLE_SOURCES_PLATFORM) endif() file(GLOB LIBANGLE_SOURCES "src/common/third_party/murmurhash/MurmurHash3.cpp" "src/common/event_tracer.cpp" "src/libANGLE/*.cpp" "src/libANGLE/*.inl" "src/libANGLE/*.h" "src/libANGLE/renderer/*.cpp" "src/libANGLE/renderer/*.inl" "src/libANGLE/renderer/*.h" "src/libANGLE/renderer/null/*.cpp" "src/libANGLE/renderer/null/*.inl" "src/libANGLE/renderer/null/*.h" ${LIBANGLE_SOURCES_PLATFORM} ) list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest|glslang_wrapper|capture|FrameCapture\.cpp") if(LINUX OR APPLE) set(LIBANGLE_RENDERER_PLATFORM angle::renderer::opengl ) elseif(WINDOWS_STORE) set(LIBANGLE_RENDERER_PLATFORM angle::renderer::d3d angle::renderer::winrt ) elseif(WINDOWS_DESKTOP) set(LIBANGLE_RENDERER_PLATFORM angle::renderer::d3d angle::renderer::win32 angle::renderer::opengl gdi32 ) else() set(LIBANGLE_RENDERER_PLATFORM ) endif() if(LINUX) find_package(X11) include_directories(${X11_INCLUDE_DIR}) list(APPEND LIBANGLE_RENDERER_PLATFORM ${X11_LIBRARIES}) set(LIBANGLE_RENDERER_COMPILEDEF -DANGLE_USE_X11 ) else() set(LIBANGLE_RENDERER_COMPILEDEF ) endif() add_library(libANGLE STATIC ${LIBANGLE_SOURCES}) target_link_libraries(libANGLE PRIVATE angle::common angle::image_util angle::gpu_info_util angle::translator angle::preprocessor ${LIBANGLE_RENDERER_PLATFORM} ) target_include_directories(libANGLE PRIVATE "$") target_compile_definitions(libANGLE PRIVATE -DANGLE_ENABLE_NULL PUBLIC -DLIBANGLE_IMPLEMENTATION ${LIBANGLE_RENDERER_COMPILEDEF} -DANGLE_EXPORT= -DANGLE_UTIL_EXPORT= -DEGLAPI= -DGL_APICALL= -DGL_API= ) add_library(angle::libANGLE ALIAS libANGLE) if(BUILD_SHARED_LIBS) target_compile_definitions(libANGLE PRIVATE -DLIBANGLE_UTIL_IMPLEMENTATION ) endif() ########## # libGLESv2 # Modified according to the file src/libGLESv2.gni list(APPEND LIBGLESV2_SOURCES "src/common/angleutils.h" "src/common/debug.h" "src/libANGLE/entry_points_enum_autogen.h" "src/libANGLE/entry_points_utils.h" "src/libGLESv2/entry_points_egl.cpp" "src/libGLESv2/entry_points_egl.h" "src/libGLESv2/entry_points_egl_ext.cpp" "src/libGLESv2/entry_points_egl_ext.h" "src/libGLESv2/entry_points_gles_1_0_autogen.cpp" "src/libGLESv2/entry_points_gles_1_0_autogen.h" "src/libGLESv2/entry_points_gles_2_0_autogen.cpp" "src/libGLESv2/entry_points_gles_2_0_autogen.h" "src/libGLESv2/entry_points_gles_3_0_autogen.cpp" "src/libGLESv2/entry_points_gles_3_0_autogen.h" "src/libGLESv2/entry_points_gles_3_1_autogen.cpp" "src/libGLESv2/entry_points_gles_3_1_autogen.h" "src/libGLESv2/entry_points_gles_3_2_autogen.cpp" "src/libGLESv2/entry_points_gles_3_2_autogen.h" "src/libGLESv2/entry_points_gles_ext_autogen.cpp" "src/libGLESv2/entry_points_gles_ext_autogen.h" "src/libGLESv2/global_state.cpp" "src/libGLESv2/global_state.h" "src/libGLESv2/libGLESv2_autogen.cpp" "src/libGLESv2/libGLESv2.rc" "src/libGLESv2/proc_table_egl.h" "src/libGLESv2/proc_table_egl_autogen.cpp" "src/libGLESv2/resource.h" "src/libGLESv2/libGLESv2_autogen.def" ) add_library(libGLESv2 ${LIBGLESV2_SOURCES}) target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE) target_compile_definitions(libGLESv2 PRIVATE -DLIBGLESV2_IMPLEMENTATION PUBLIC "-DGL_GLES_PROTOTYPES=1" "-DGL_GLEXT_PROTOTYPES" "-DEGL_EGL_PROTOTYPES=1" "-DEGL_EGLEXT_PROTOTYPES" ) if(BUILD_SHARED_LIBS) else() if(WIN32) target_compile_definitions(libGLESv2 PRIVATE "-DGL_API=" "-DGL_APICALL=" "-DEGLAPI=" ) else() target_compile_definitions(libGLESv2 PRIVATE "-DGL_API=__attribute__((visibility(\"default\")))" "-DGL_APICALL=__attribute__((visibility(\"default\")))" "-DEGLAPI=__attribute__((visibility(\"default\")))" ) endif() endif() target_include_directories(libGLESv2 PUBLIC "$") ########## # libEGL add_library(libEGL "src/libEGL/libEGL.def" "src/libEGL/libEGL.cpp" "src/libEGL/libEGL.rc" "src/libEGL/resource.h" ) target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2) target_include_directories(libEGL PUBLIC "$" "$") target_compile_definitions(libEGL PRIVATE -DLIBGLESV2_IMPLEMENTATION PUBLIC "-DGL_GLES_PROTOTYPES=1" "-DGL_GLEXT_PROTOTYPES" "-DEGL_EGL_PROTOTYPES=1" "-DEGL_EGLEXT_PROTOTYPES" ) add_library(GL_VISIBILITY INTERFACE) if(WIN32) target_compile_definitions(GL_VISIBILITY INTERFACE "-DGL_API=" "-DGL_APICALL=") else() target_compile_definitions(GL_VISIBILITY INTERFACE "-DGL_API=__attribute__((visibility(\"default\")))" "-DGL_APICALL=__attribute__((visibility(\"default\")))") endif() target_link_libraries(libEGL PRIVATE GL_VISIBILITY) target_link_libraries(libGLESv2 PRIVATE GL_VISIBILITY) if(WIN32) target_compile_definitions(libEGL PRIVATE "-DEGLAPI=" ) else() target_compile_definitions(libEGL PRIVATE "-DEGLAPI=__attribute__((visibility(\"default\")))" ) endif() if(NOT BUILD_SHARED_LIBS) add_definitions("-DANGLE_EXPORT=" "-DANGLE_UTIL_EXPORT=" "-DEGLAPI=" "-DGL_APICALL=" "-DGL_API=") endif() SET_TARGET_PROPERTIES(libANGLE PROPERTIES PREFIX "") SET_TARGET_PROPERTIES(libGLESv2 PROPERTIES PREFIX "") SET_TARGET_PROPERTIES(libEGL PROPERTIES PREFIX "") install(TARGETS libEGL libGLESv2 libANGLE angle_common angle_image_util angle_gpu_info_util angle_translator angle_preprocessor GL_VISIBILITY EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) if(WINDOWS_DESKTOP) install(TARGETS angle_renderer_d3d angle_renderer_win32 angle_renderer_opengl EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) elseif(WINDOWS_STORE) install(TARGETS angle_renderer_d3d angle_renderer_winrt EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) else() install(TARGETS angle_renderer_opengl EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) endif() install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle) if(NOT DISABLE_INSTALL_HEADERS) install( DIRECTORY include/ DESTINATION include FILES_MATCHING PATTERN "*.h" PATTERN "*.inc" PATTERN "GLSLANG" EXCLUDE PATTERN "EGL" EXCLUDE PATTERN "KHR" EXCLUDE PATTERN "export.h" EXCLUDE ) endif()