list(APPEND ANGLE_DEFINITIONS ANGLE_PLATFORM_LINUX USE_SYSTEM_EGL) include(linux.cmake) if (USE_OPENGL) # Enable GLSL compiler output. list(APPEND ANGLE_DEFINITIONS ANGLE_ENABLE_GLSL) endif () if (USE_ANGLE_EGL OR ENABLE_WEBGL) list(APPEND ANGLE_SOURCES ${_gl_backend_sources} ${angle_system_utils_sources_linux} ${angle_system_utils_sources_posix} ${angle_dma_buf_sources} ${libangle_gl_egl_dl_sources} ${libangle_gl_egl_sources} ${libangle_gl_sources} ${libangle_gpu_info_util_sources} ${libangle_gpu_info_util_linux_sources} ) list(APPEND ANGLE_DEFINITIONS ANGLE_ENABLE_OPENGL ) endif ()