vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "UWP" "OSX" "Linux") vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO Open-Cascade-SAS/OCCT REF 628c0211d53c7fe1036a85e7a7b2b067c9c50f7a #V7.5.0 SHA512 8d946e971417642264b318353fb34ebabf214bff5c705c60818da9e56e9cd658ed15b76b73d7207edffa398c23ad9982f4e9656b218b5edada325ca05c1283bb HEAD_REF master PATCHES fix-pdb-find.patch ) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) set(BUILD_TYPE "Shared") else() set(BUILD_TYPE "Static") endif() vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS "freeimage" USE_FREEIMAGE "tbb" USE_TBB ) # VTK option in opencascade not currently supported because only 6.1.0 is supported but vcpkg has >= 9.0 # We turn off BUILD_MODULE_Draw as it requires TCL 8.6 and TK 8.6 specifically which conflicts with vcpkg only having TCL 9.0 # And pre-built ActiveTCL binaries are behind a marketing wall :( # We use the Unix install layout for Windows as it matches vcpkg vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS ${FEATURE_OPTIONS} -DBUILD_LIBRARY_TYPE=${BUILD_TYPE} -DBUILD_MODULE_Draw=OFF -DINSTALL_DIR_LAYOUT=Unix -DBUILD_SAMPLES_MFC=OFF -DBUILD_SAMPLES_QT=OFF -DBUILD_DOC_Overview=OFF -DINSTALL_TEST_CASES=OFF -DINSTALL_SAMPLES=OFF ) vcpkg_install_cmake() vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/opencascade TARGET_PATH share/opencascade) # Remove libd to lib, libd just has cmake files we dont want too file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib) file(RENAME ${CURRENT_PACKAGES_DIR}/debug/libd ${CURRENT_PACKAGES_DIR}/debug/lib) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic) # debug creates libd and bind directories that need moving file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/bin) file(RENAME ${CURRENT_PACKAGES_DIR}/debug/bind ${CURRENT_PACKAGES_DIR}/debug/bin) # fix paths in target files list(APPEND TARGET_FILES ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEApplicationFrameworkTargets-debug.cmake ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADECompileDefinitionsAndFlags-debug.cmake ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEDataExchangeTargets-debug.cmake ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEFoundationClassesTargets-debug.cmake ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEModelingAlgorithmsTargets-debug.cmake ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEModelingDataTargets-debug.cmake ${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEVisualizationTargets-debug.cmake ) foreach(TARGET_FILE ${TARGET_FILES}) file(READ ${TARGET_FILE} filedata) string(REGEX REPLACE "libd" "lib" filedata "${filedata}") string(REGEX REPLACE "bind" "bin" filedata "${filedata}") file(WRITE ${TARGET_FILE} ${filedata}) endforeach() # the bin directory ends up with bat files that are noise, let's clean that up file(GLOB BATS ${CURRENT_PACKAGES_DIR}/bin/*.bat) file(REMOVE_RECURSE ${BATS}) else() # remove scripts in bin dir file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) endif() file(INSTALL ${SOURCE_PATH}/OCCT_LGPL_EXCEPTION.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)