set(GM_VERSION 1.3.35) vcpkg_download_distfile(ARCHIVE URLS "https://sourceforge.net/projects/graphicsmagick/files/graphicsmagick/${GM_VERSION}/GraphicsMagick-${GM_VERSION}-windows-source.7z" FILENAME "GraphicsMagick-${GM_VERSION}-windows-source.7z" SHA512 bf3ade807de54f366e49df5b754d8321978d8e1ed4275364fb7e861ff04f0780a698fcb4e0a110a45213209ff846034f2add00a3443ed31db2c842530199bd1f ) vcpkg_extract_source_archive_ex( OUT_SOURCE_PATH SOURCE_PATH ARCHIVE ${ARCHIVE} REF "${GM_VERSION}" PATCHES # GM always requires a dynamic BZIP2. This patch makes this dependent if _DLL is defined dynamic_bzip2.patch # Bake GM's own modules into the .dll itself. This fixes a bug whereby # 'vcpkg install graphicsmagick' did not lead to a copy of GM that could # load either PNG or JPEG files (due to missing GM Modules, with names # matching "IM_*.DLL"). disable_graphicsmagick_modules.patch ) file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH}) file(COPY ${CMAKE_CURRENT_LIST_DIR}/magick_types.h DESTINATION ${SOURCE_PATH}/magick) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS_DEBUG -DINSTALL_HEADERS=OFF ) vcpkg_install_cmake() vcpkg_fixup_cmake_targets(CONFIG_PATH share/unofficial-graphicsmagick TARGET_PATH share/unofficial-graphicsmagick) # copy license file(INSTALL ${SOURCE_PATH}/Copyright.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright) # copy config file(COPY ${SOURCE_PATH}/config/colors.mgk DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}/config) file(COPY ${SOURCE_PATH}/config/log.mgk DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}/config) file(COPY ${SOURCE_PATH}/config/modules.mgk DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}/config) file(READ ${SOURCE_PATH}/config/type-windows.mgk.in TYPE_MGK) string(REPLACE "@windows_font_dir@" "$ENV{SYSTEMROOT}/Fonts/" TYPE_MGK "${TYPE_MGK}") file(WRITE ${CURRENT_PACKAGES_DIR}/share/graphicsmagick/config/type.mgk "${TYPE_MGK}") vcpkg_copy_pdbs()