diff --git a/build/make/configure.sh b/build/make/configure.sh index d4f19cd97..fb51368b1 100644 --- a/build/make/configure.sh +++ b/build/make/configure.sh @@ -1016,7 +1016,7 @@ EOF # A number of ARM-based Windows platforms are constrained by their # respective SDKs' limitations. Fortunately, these are all 32-bit ABIs # and so can be selected as 'win32'. - if [ ${tgt_os} = "win32" ]; then + if [ ${tgt_os} = "win32" ] || [ ${tgt_isa} = "armv7" ]; then asm_conversion_cmd="${source_path_mk}/build/make/ads2armasm_ms.pl" AS_SFX=.S msvs_arch_dir=arm-msvs @@ -1250,6 +1250,9 @@ EOF android) soft_enable realtime_only ;; + uwp) + enabled gcc && add_cflags -fno-common + ;; win*) enabled gcc && add_cflags -fno-common ;; @@ -1368,6 +1371,16 @@ EOF fi AS_SFX=.asm case ${tgt_os} in + uwp) + if [ {$tgt_isa} = "x86" ] || [ {$tgt_isa} = "armv7" ]; then + add_asflags -f win32 + else + add_asflags -f win64 + fi + enabled debug && [ "${AS}" = yasm ] && add_asflags -g cv8 + enabled debug && [ "${AS}" = nasm ] && add_asflags -gcv8 + EXE_SFX=.exe + ;; win32) add_asflags -f win32 enabled debug && [ "${AS}" = yasm ] && add_asflags -g cv8 @@ -1488,6 +1501,8 @@ EOF # Almost every platform uses pthreads. if enabled multithread; then case ${toolchain} in + *-uwp-vs*) + ;; *-win*-vs*) ;; *-android-gcc) diff --git a/build/make/gen_msvs_vcxproj.sh b/build/make/gen_msvs_vcxproj.sh index 6f91ad478..916851662 100755 --- a/build/make/gen_msvs_vcxproj.sh +++ b/build/make/gen_msvs_vcxproj.sh @@ -296,7 +296,22 @@ generate_vcxproj() { tag_content ProjectGuid "{${guid}}" tag_content RootNamespace ${name} tag_content Keyword ManagedCProj - if [ $vs_ver -ge 12 ] && [ "${platforms[0]}" = "ARM" ]; then + if [ $vs_ver -ge 16 ]; then + if [[ $target =~ [^-]*-uwp-.* ]]; then + # Universal Windows Applications + tag_content AppContainerApplication true + tag_content ApplicationType "Windows Store" + tag_content ApplicationTypeRevision 10.0 + fi + if [[ $target =~ [^-]*-uwp-.* ]] || [ "${platforms[0]}" = "ARM" ] || [ "${platforms[0]}" = "ARM64" ]; then + # Default to the latest Windows 10 SDK + tag_content WindowsTargetPlatformVersion 10.0 + else + # Minimum supported version of Windows for the desktop + tag_content WindowsTargetPlatformVersion 8.1 + fi + tag_content MinimumVisualStudioVersion 16.0 + elif [ $vs_ver -ge 12 ] && [ "${platforms[0]}" = "ARM" ]; then tag_content AppContainerApplication true # The application type can be one of "Windows Store", # "Windows Phone" or "Windows Phone Silverlight". The @@ -391,7 +406,7 @@ generate_vcxproj() { Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'" if [ "$name" == "vpx" ]; then hostplat=$plat - if [ "$hostplat" == "ARM" ]; then + if [ "$hostplat" == "ARM" ] && [ $vs_ver -le 15 ]; then hostplat=Win32 fi fi diff --git a/configure b/configure index da631a45e..da93474e5 100755 --- a/configure +++ b/configure @@ -101,16 +101,20 @@ all_platforms="${all_platforms} arm64-android-gcc" all_platforms="${all_platforms} arm64-darwin-gcc" all_platforms="${all_platforms} arm64-darwin20-gcc" all_platforms="${all_platforms} arm64-linux-gcc" +all_platforms="${all_platforms} arm64-uwp-vs16" all_platforms="${all_platforms} arm64-win64-gcc" all_platforms="${all_platforms} arm64-win64-vs15" +all_platforms="${all_platforms} arm64-win64-vs16" all_platforms="${all_platforms} armv7-android-gcc" #neon Cortex-A8 all_platforms="${all_platforms} armv7-darwin-gcc" #neon Cortex-A8 all_platforms="${all_platforms} armv7-linux-rvct" #neon Cortex-A8 all_platforms="${all_platforms} armv7-linux-gcc" #neon Cortex-A8 all_platforms="${all_platforms} armv7-none-rvct" #neon Cortex-A8 +all_platforms="${all_platforms} armv7-uwp-vs16" all_platforms="${all_platforms} armv7-win32-gcc" all_platforms="${all_platforms} armv7-win32-vs14" all_platforms="${all_platforms} armv7-win32-vs15" +all_platforms="${all_platforms} armv7-win32-vs16" all_platforms="${all_platforms} armv7s-darwin-gcc" all_platforms="${all_platforms} armv8-linux-gcc" all_platforms="${all_platforms} mips32-linux-gcc" @@ -135,6 +139,7 @@ all_platforms="${all_platforms} x86-linux-gcc" all_platforms="${all_platforms} x86-linux-icc" all_platforms="${all_platforms} x86-os2-gcc" all_platforms="${all_platforms} x86-solaris-gcc" +all_platforms="${all_platforms} x86-uwp-vs16" all_platforms="${all_platforms} x86-win32-gcc" all_platforms="${all_platforms} x86-win32-vs14" all_platforms="${all_platforms} x86-win32-vs15" @@ -156,6 +161,7 @@ all_platforms="${all_platforms} x86_64-iphonesimulator-gcc" all_platforms="${all_platforms} x86_64-linux-gcc" all_platforms="${all_platforms} x86_64-linux-icc" all_platforms="${all_platforms} x86_64-solaris-gcc" +all_platforms="${all_platforms} x86_64-uwp-vs16" all_platforms="${all_platforms} x86_64-win64-gcc" all_platforms="${all_platforms} x86_64-win64-vs14" all_platforms="${all_platforms} x86_64-win64-vs15" @@ -476,11 +482,10 @@ process_targets() { ! enabled multithread && DIST_DIR="${DIST_DIR}-nomt" ! enabled install_docs && DIST_DIR="${DIST_DIR}-nodocs" DIST_DIR="${DIST_DIR}-${tgt_isa}-${tgt_os}" - case "${tgt_os}" in - win*) enabled static_msvcrt && DIST_DIR="${DIST_DIR}mt" || DIST_DIR="${DIST_DIR}md" - DIST_DIR="${DIST_DIR}-${tgt_cc}" - ;; - esac + if [[ ${tgt_os} =~ win.* ]] || [ "${tgt_os}" = "uwp" ]; then + enabled static_msvcrt && DIST_DIR="${DIST_DIR}mt" || DIST_DIR="${DIST_DIR}md" + DIST_DIR="${DIST_DIR}-${tgt_cc}" + fi if [ -f "${source_path}/build/make/version.sh" ]; then ver=`"$source_path/build/make/version.sh" --bare "$source_path"` DIST_DIR="${DIST_DIR}-${ver}" @@ -569,6 +574,10 @@ process_detect() { # Specialize windows and POSIX environments. case $toolchain in + *-uwp-*) + # Don't check for any headers in UWP builds. + false + ;; *-win*-*) # Don't check for any headers in Windows builds. false