# Common Ambient Variables: # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # CURRENT_PORT DIR = ${VCPKG_ROOT_DIR}\ports\${PORT} # PORT = current port name (zlib, etc) # TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc) # VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic) # VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic) # VCPKG_ROOT_DIR = # VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm) # include(vcpkg_common_functions) set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/@ROOT_NAME@) vcpkg_download_distfile(ARCHIVE URLS "@URL@" FILENAME "@FILENAME@" SHA512 @SHA512@ ) vcpkg_extract_source_archive(${ARCHIVE}) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA # Disable this option if project cannot be built with Ninja # OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2 # OPTIONS_RELEASE -DOPTIMIZE=1 # OPTIONS_DEBUG -DDEBUGGABLE=1 ) vcpkg_install_cmake() # Handle copyright #file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/@PORT@) #file(RENAME ${CURRENT_PACKAGES_DIR}/share/@PORT@/LICENSE ${CURRENT_PACKAGES_DIR}/share/@PORT@/copyright)