cmake_minimum_required(VERSION 3.8) project(imgui CXX) set(CMAKE_DEBUG_POSTFIX d) add_library(${PROJECT_NAME} "") add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME}) target_include_directories( ${PROJECT_NAME} PUBLIC $ $ ) target_sources( ${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/imgui.cpp ${CMAKE_CURRENT_SOURCE_DIR}/imgui_demo.cpp ${CMAKE_CURRENT_SOURCE_DIR}/imgui_draw.cpp ${CMAKE_CURRENT_SOURCE_DIR}/imgui_tables.cpp ${CMAKE_CURRENT_SOURCE_DIR}/imgui_widgets.cpp ${CMAKE_CURRENT_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp ) if(IMGUI_BUILD_ALLEGRO5_BINDING) find_path(ALLEGRO5_INCLUDE_DIRS allegro5/allegro.h) target_include_directories(${PROJECT_NAME} PRIVATE ${ALLEGRO5_INCLUDE_DIRS}) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_allegro5.cpp) endif() if(IMGUI_BUILD_DX9_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx9.cpp) endif() if(IMGUI_BUILD_DX10_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx10.cpp) endif() if(IMGUI_BUILD_DX11_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx11.cpp) endif() if(IMGUI_BUILD_DX12_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx12.cpp) endif() if(IMGUI_BUILD_GLFW_BINDING) find_package(glfw3 CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC glfw) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glfw.cpp) endif() if(IMGUI_BUILD_GLUT_BINDING) find_package(GLUT REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC GLUT::GLUT) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glut.cpp) endif() if(IMGUI_BUILD_METAL_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_metal.mm) endif() if(IMGUI_BUILD_OPENGL2_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl2.cpp) endif() if(IMGUI_BUILD_OPENGL3_GLEW_BINDING) find_package(GLEW REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC GLEW::GLEW) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp) endif() if(IMGUI_BUILD_OPENGL3_GLAD_BINDING) find_package(glad CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC glad::glad) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp) endif() if(IMGUI_BUILD_OPENGL3_GL3W_BINDING) find_package(gl3w CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC unofficial::gl3w::gl3w) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp) endif() if(IMGUI_BUILD_OPENGL3_GLBINDING_BINDING) find_package(glbinding CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC glbinding::glbinding) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp) endif() if(IMGUI_BUILD_OSX_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_osx.mm) endif() if(IMGUI_BUILD_SDL2_BINDING) find_package(SDL2 CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC SDL2::SDL2) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_sdl.cpp) endif() if(IMGUI_BUILD_VULKAN_BINDING) find_package(Vulkan REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC Vulkan::Vulkan) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_vulkan.cpp) endif() if(IMGUI_BUILD_WIN32_BINDING) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_win32.cpp) endif() if(IMGUI_FREETYPE) find_package(freetype CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC freetype) target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/misc/freetype/imgui_freetype.cpp) target_compile_definitions(${PROJECT_NAME} PUBLIC IMGUI_ENABLE_FREETYPE) endif() if(IMGUI_USE_WCHAR32) target_compile_definitions(${PROJECT_NAME} PUBLIC IMGUI_USE_WCHAR32) endif() list(REMOVE_DUPLICATES BINDINGS_SOURCES) install( TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}_target ARCHIVE DESTINATION lib LIBRARY DESTINATION lib RUNTIME DESTINATION bin ) foreach(BINDING_TARGET ${BINDING_TARGETS}) install( TARGETS ${BINDING_TARGET} EXPORT ${PROJECT_NAME}_target ARCHIVE DESTINATION lib LIBRARY DESTINATION lib RUNTIME DESTINATION bin ) endforeach() if(NOT IMGUI_SKIP_HEADERS) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/imgui.h ${CMAKE_CURRENT_SOURCE_DIR}/imconfig.h ${CMAKE_CURRENT_SOURCE_DIR}/imgui_internal.h ${CMAKE_CURRENT_SOURCE_DIR}/imstb_textedit.h ${CMAKE_CURRENT_SOURCE_DIR}/imstb_rectpack.h ${CMAKE_CURRENT_SOURCE_DIR}/imstb_truetype.h ${CMAKE_CURRENT_SOURCE_DIR}/misc/cpp/imgui_stdlib.h DESTINATION include ) if(IMGUI_BUILD_ALLEGRO5_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_allegro5.h DESTINATION include) endif() if(IMGUI_BUILD_DX9_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx9.h DESTINATION include) endif() if(IMGUI_BUILD_DX10_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx10.h DESTINATION include) endif() if(IMGUI_BUILD_DX11_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx11.h DESTINATION include) endif() if(IMGUI_BUILD_DX12_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx12.h DESTINATION include) endif() if(IMGUI_BUILD_GLFW_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glfw.h DESTINATION include) endif() if(IMGUI_BUILD_GLUT_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glut.h DESTINATION include) endif() if(IMGUI_COPY_MARMALADE_BINDING) file(GLOB MARMALADE_BINDING_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_marmalade.*) install(FILES ${MARMALADE_BINDING_SRCS} DESTINATION include/bindings) endif() if(IMGUI_BUILD_METAL_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_metal.h DESTINATION include) endif() if(IMGUI_BUILD_OPENGL2_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl2.h DESTINATION include) endif() if(IMGUI_BUILD_OPENGL3_GLEW_BINDING OR IMGUI_BUILD_OPENGL3_GLAD_BINDING OR IMGUI_BUILD_OPENGL3_GL3W_BINDING OR IMGUI_BUILD_OPENGL3_GLBINDING_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.h DESTINATION include) endif() if(IMGUI_BUILD_OSX_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_osx.h DESTINATION include) endif() if(IMGUI_BUILD_SDL2_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_sdl.h DESTINATION include) endif() if(IMGUI_BUILD_VULKAN_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_vulkan.h DESTINATION include) endif() if(IMGUI_BUILD_WIN32_BINDING) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_win32.h DESTINATION include) endif() if(IMGUI_FREETYPE) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/misc/freetype/imgui_freetype.h DESTINATION include) endif() endif() include(CMakePackageConfigHelpers) configure_package_config_file(imgui-config.cmake.in imgui-config.cmake INSTALL_DESTINATION share/imgui) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/imgui-config.cmake DESTINATION share/imgui) install( EXPORT ${PROJECT_NAME}_target NAMESPACE ${PROJECT_NAME}:: FILE ${PROJECT_NAME}-targets.cmake DESTINATION share/${PROJECT_NAME} )