vcpkg_minimum_required(VERSION 2022-10-12) # for ${VERSION} vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH REPO DragonJoker/ShaderWriter REF v${VERSION} HEAD_REF development SHA512 7e7d5fec16998bf99225e01a990fcb29612eee8f59e32fbb4e9650a0d69ffc658588380fdfd9374cc5492bd4eac5c9c6dadeb583129c649e5d792346a2d1a743 ) vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH REPO DragonJoker/CMakeUtils REF 7d355194fa795c437ce970cecf00e23ae10fc686 HEAD_REF master SHA512 ca25b19bdeb3e8fda7abc32f8548731f0ba1cd09889a70f6f287ad76d2fdfa0fedbb7f6f65b26d356ea51543bed8926c6bb463f8e8461b7d51d3b7b33134374c ) file(REMOVE_RECURSE "${SOURCE_PATH}/CMake") file(COPY "${CMAKE_SOURCE_PATH}/" DESTINATION "${SOURCE_PATH}/CMake") string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" BUILD_STATIC) vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS FEATURES spirv SDW_BUILD_EXPORTER_SPIRV glsl SDW_BUILD_EXPORTER_HLSL hlsl SDW_BUILD_EXPORTER_GLSL ) vcpkg_cmake_configure( SOURCE_PATH ${SOURCE_PATH} OPTIONS -DPROJECTS_USE_PRECOMPILED_HEADERS=OFF -DSDW_GENERATE_SOURCE=OFF -DSDW_BUILD_VULKAN_LAYER=OFF -DSDW_BUILD_TESTS=OFF -DSDW_BUILD_STATIC_SDW=${BUILD_STATIC} -DSDW_BUILD_STATIC_SDAST=${BUILD_STATIC} -DSDW_UNITY_BUILD=ON ${FEATURE_OPTIONS} ) vcpkg_copy_pdbs() vcpkg_cmake_install() vcpkg_cmake_config_fixup(PACKAGE_NAME ShaderWriter CONFIG_PATH lib/cmake/shaderwriter) file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)