{ "name": "osgearth", "version": "3.4", "port-version": 1, "description": "osgEarth - Dynamic map generation toolkit for OpenSceneGraph Copyright 2021 Pelican Mapping.", "homepage": "https://github.com/gwaldron/osgearth", "license": "LGPL-3.0-or-later", "supports": "!(arm | x86 | wasm32 | xbox)", "dependencies": [ "basisu", "blosc", "cfitsio", "draco", "geos", "glew", "libwebp", "libzip", "opengl", { "name": "osg", "default-features": false, "features": [ "plugins" ] }, "protobuf", "pthreads", "sqlite3", "tinyxml", { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "default-features": [ "default-features" ], "features": { "blend2d": { "description": "Enable Blend2D support", "dependencies": [ "blend2d" ] }, "default-features": { "description": "Platform-dependent default features", "dependencies": [ { "name": "osgearth", "default-features": false, "features": [ "blend2d" ], "platform": "!(arm & windows) & !uwp & !wasm32" } ] }, "tools": { "description": "Build tools" } } }