mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-24 02:48:59 +08:00
314 lines
14 KiB
CMake
314 lines
14 KiB
CMake
###############################################################################################################
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# Port for Omniverse PhysX 5 - NVIDIA Corporation
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# Written by Marco Alesiani <malesiani@nvidia.com>
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# Note: this port is NOT officially supported by NVIDIA.
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# This port is also not a replacement for the 'physx' port: the newest Omniverse PhysX dropped support
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# for many platforms so the old one will continue to be community maintained to support all previous platforms.
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###############################################################################################################
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO NVIDIA-Omniverse/PhysX
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REF 105.1-physx-5.3.0 # newest tag
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SHA512 fa3897738aed583f0498587365aafc77107351d72888058d0b725bd39de1c33b37c99294b6346be165eaf3aa3c6228ca7ddb0a3b18e522c1fb79e2559d70b551
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HEAD_REF main
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)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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set(VCPKG_BUILD_STATIC_LIBS TRUE)
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else()
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set(VCPKG_BUILD_STATIC_LIBS FALSE)
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endif()
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if(VCPKG_CRT_LINKAGE STREQUAL "static")
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set(VCPKG_LINK_CRT_STATICALLY TRUE)
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else()
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set(VCPKG_LINK_CRT_STATICALLY FALSE)
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endif()
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# Target platform detection for packman (the NVIDIA dependency downloader) and CMake options settings
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if(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
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set(PLATFORM_OPTIONS
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-DPX_BUILDSNIPPETS=OFF
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-DPX_BUILDPVDRUNTIME=OFF
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-DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS}
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)
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set(targetPlatform "linux")
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elseif(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
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set(PLATFORM_OPTIONS
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-DPX_BUILDSNIPPETS=OFF
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-DPX_BUILDPVDRUNTIME=OFF
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-DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS}
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)
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set(targetPlatform "linuxAarch64")
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elseif(VCPKG_TARGET_IS_WINDOWS AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
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set(PLATFORM_OPTIONS
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-DPX_BUILDSNIPPETS=OFF
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-DPX_BUILDPVDRUNTIME=OFF
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-DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS}
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-DNV_USE_STATIC_WINCRT=${VCPKG_LINK_CRT_STATICALLY}
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-DPX_FLOAT_POINT_PRECISE_MATH=OFF
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)
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# Note: it would have been more correct to specify "win64" here, but we specify this so that packman can download
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# the right dependencies on windows (see the "platforms" field in the dependencies.xml), that will also later
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# set up the correct PM_xxx environment variables that we can pass to the cmake generation invocation to find
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# whatever the PhysX project needs. Note that vc17(2022) is not required: the latest repo is guaranteed to work
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# with vc15, vc16 and vc17 on x64 Windows. The binaries for these platforms downloaded by packman should be the same.
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set(targetPlatform "vc17win64")
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else()
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message(FATAL_ERROR "Unsupported platform/architecture combination")
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endif()
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######################## Download required deps ##############################
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set($ENV{PM_PATHS} "")
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if(VCPKG_TARGET_IS_WINDOWS)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%40105.1-5.3.4207.33265367-windows-public.7z"
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FILENAME "PhysXGpu.7z"
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SHA512 010b4c135026a15710b2e0d0d503197456f8f9d2eb291b32df65aa3dbeff09ba0877c52af1724f7a9384af727657d247cabf9c330e11c7ae1e1be5d1b89dce81
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)
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# 7z might not be preinstalled on Win machines
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vcpkg_find_acquire_program(7Z)
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set(ENV{PM_PhysXGpu_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXGpu_dep")
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file(MAKE_DIRECTORY "$ENV{PM_PhysXGpu_PATH}")
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vcpkg_execute_required_process(
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COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXGpu_PATH}" "-y" "-bso0" "-bsp0"
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WORKING_DIRECTORY "$ENV{PM_PhysXGpu_PATH}"
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LOGNAME "extract-PhysXGpu"
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)
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else()
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vcpkg_download_distfile(ARCHIVE
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URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%40105.1-5.3.4207.33265367-linux-x86_64-public.7z"
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FILENAME "PhysXGpu.7z"
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SHA512 a6209a7d4218e80c3cbeec10a80ca3aaa08793469ddcf01ed8bc4582beef0b13697e1bb91f3a59cfdbdfe9652fe22d7569be4de9f0d08a9525a60951c2989acd
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)
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vcpkg_extract_source_archive(PHYSXGPU_SOURCE_PATH
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NO_REMOVE_ONE_LEVEL
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ARCHIVE "${ARCHIVE}"
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BASE_DIRECTORY PhysXGpu_dep
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)
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set(ENV{PM_PhysXGpu_PATH} "${PHYSXGPU_SOURCE_PATH}")
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endif()
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message(STATUS "Extracted dependency to $ENV{PM_PhysXGpu_PATH}")
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list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXGpu_PATH})
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if(VCPKG_TARGET_IS_WINDOWS)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXDevice%4018.12.7.4.7z"
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FILENAME "PhysXDevice.7z"
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SHA512 c20eb2f1e0dcb9d692cb718ca7e3a332291e72a09614f37080f101e5ebc1591033029f0f1e6fba33a17d4c9f59f13e561f3fc81cee34cd53d50b579c01dd3f3c
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)
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set(ENV{PM_PhysXDevice_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXDevice_dep")
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file(MAKE_DIRECTORY "$ENV{PM_PhysXDevice_PATH}")
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vcpkg_find_acquire_program(7Z)
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vcpkg_execute_required_process(
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COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXDevice_PATH}" "-y" "-bso0" "-bsp0"
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WORKING_DIRECTORY "$ENV{PM_PhysXDevice_PATH}"
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LOGNAME "extract-PhysXDevice"
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)
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endif()
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message(STATUS "Extracted dependency to $ENV{PM_PhysXDevice_PATH}")
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list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXDevice_PATH})
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if(targetPlatform STREQUAL "vc17win64")
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set(ENV{PM_freeglut_PATH} "${CURRENT_BUILDTREES_DIR}/freeglut_dep")
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file(MAKE_DIRECTORY "$ENV{PM_freeglut_PATH}")
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vcpkg_download_distfile(ARCHIVE
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URLS "https://d4i3qtqj3r0z5.cloudfront.net/freeglut-windows%403.4_1.1.7z"
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FILENAME "freeglut.7z"
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SHA512 c01cb75dd466d6889a72d7236669bfce841cc6da9e0edb4208c4affb5ca939f28d64bc3d988bc85d98c589b0b42ac3464f606c89f6c113106669fc9fe84000e5
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)
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vcpkg_find_acquire_program(7Z)
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vcpkg_execute_required_process(
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COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_freeglut_PATH}" "-y" "-bso0" "-bsp0"
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WORKING_DIRECTORY "$ENV{PM_freeglut_PATH}"
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LOGNAME "extract-freeglut"
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)
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message(STATUS "Extracted dependency to $ENV{PM_freeglut_PATH}")
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list(APPEND ENV{PM_PATHS} $ENV{PM_freeglut_PATH})
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endif()
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######################## Now generate ALL cmake parameters according to our distribution ##############################
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set(PHYSX_ROOT_DIR "${SOURCE_PATH}/physx")
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# Set common parameters
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set(common_params -DCMAKE_PREFIX_PATH=$ENV{PM_PATHS} -DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_LIB_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_BIN_DIR=${PHYSX_ROOT_DIR})
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# Set platform and compiler specific parameters
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if(targetPlatform STREQUAL "linuxAarch64")
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set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux-aarch64/PhysX)
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set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=arm)
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elseif(targetPlatform STREQUAL "linux")
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set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux/PhysX)
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set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=x86)
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elseif(targetPlatform STREQUAL "vc17win64") # Again: this will work for any Win64
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set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/vc17win64/PhysX)
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set(platformCMakeParams -DTARGET_BUILD_PLATFORM=windows -DPX_OUTPUT_ARCH=x86)
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endif()
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# Also make sure the packman-downloaded GPU driver is found as a binary
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list(APPEND platformCMakeParams -DPHYSX_PHYSXGPU_PATH=$ENV{PM_PhysXGpu_PATH}/bin)
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# Anyway the above only works for clang, see
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# source/compiler/cmake/linux/CMakeLists.txt:164
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# to avoid problems, we copy _immediately_ the extra binaries
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if(targetPlatform STREQUAL "linuxAarch64")
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file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.aarch64/checked/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.aarch64/debug")
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file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.aarch64/release/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.aarch64/release")
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elseif(targetPlatform STREQUAL "linux")
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file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.clang/checked/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.clang/debug")
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file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.clang/release/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.clang/release")
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elseif(targetPlatform STREQUAL "vc17win64")
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file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/win.x86_64.vc141.mt/checked/PhysXGpu_64.dll" DESTINATION "${SOURCE_PATH}/physx/bin/vc17win64/debug")
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file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/win.x86_64.vc141.mt/release/PhysXGpu_64.dll" DESTINATION "${SOURCE_PATH}/physx/bin/vc17win64/release")
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endif()
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set(cmakeParams ${platformCMakeParams} ${common_params} ${cmakeParams})
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# Finally invoke cmake to configure the PhysX project
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}/physx/compiler/public"
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GENERATOR "${generator}"
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WINDOWS_USE_MSBUILD
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OPTIONS
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-DCMAKE_TOOLCHAIN_FILE=${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}
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${PLATFORM_OPTIONS}
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-DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR}
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${cmakeParams}
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OPTIONS_DEBUG
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-DNV_USE_DEBUG_WINCRT=TRUE
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DISABLE_PARALLEL_CONFIGURE
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MAYBE_UNUSED_VARIABLES
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PX_OUTPUT_ARCH
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PHYSX_PHYSXGPU_PATH
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)
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# Compile and install in vcpkg's final installation directories all of the include headers and binaries for debug/release
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vcpkg_cmake_install()
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######################## Extract to final vcpkg install locations and fixup artifacts in wrong dirs ##############################
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message("[PHYSX BUILD COMPLETED] Extracting build artifacts to vcpkg installation locations..")
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# Artifacts paths are similar to <compiler>/<configuration>/[artifact] however vcpkg expects
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# libraries, binaries and headers to be respectively in ${CURRENT_PACKAGES_DIR}/lib or ${CURRENT_PACKAGES_DIR}/debug/lib,
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# ${CURRENT_PACKAGES_DIR}/bin or ${CURRENT_PACKAGES_DIR}/debug/bin and ${CURRENT_PACKAGES_DIR}/include.
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# This function accepts a DIRECTORY named variable specifying the 'lib' or 'bin' destination directory and a SUFFIXES named
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# variable which specifies a list of suffixes to extract in that folder (e.g. all the .lib or .pdb)
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function(copy_in_vcpkg_destination_folder_physx_artifacts)
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macro(_copy_up _IN_DIRECTORY _OUT_DIRECTORY)
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foreach(_SUFFIX IN LISTS _fpa_SUFFIXES)
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file(GLOB_RECURSE _ARTIFACTS
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LIST_DIRECTORIES false
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"${SOURCE_PATH}/physx/${_IN_DIRECTORY}/*${_SUFFIX}"
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)
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if(_ARTIFACTS)
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file(COPY ${_ARTIFACTS} DESTINATION "${CURRENT_PACKAGES_DIR}/${_OUT_DIRECTORY}")
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endif()
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endforeach()
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endmacro()
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cmake_parse_arguments(_fpa "" "DIRECTORY" "SUFFIXES" ${ARGN})
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_copy_up("bin/*/release" "${_fpa_DIRECTORY}") # could be physx/bin/linux.clang/release or physx/bin/win.x86_64.vc142.mt/release
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_copy_up("bin/*/debug" "debug/${_fpa_DIRECTORY}")
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endfunction()
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# Create output directories
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/lib")
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/lib")
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if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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# Packman also downloads the Gpu driver shared library, so we'll place it in bin and debug/bin
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/bin")
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/bin")
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endif()
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copy_in_vcpkg_destination_folder_physx_artifacts(
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DIRECTORY "lib"
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SUFFIXES ${VCPKG_TARGET_STATIC_LIBRARY_SUFFIX} ${VCPKG_TARGET_IMPORT_LIBRARY_SUFFIX}
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)
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if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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# Also copy whatever .so/.dll were built. Remember that there should be NO /bin directory (nor debug/bin)
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# when using static linkage
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copy_in_vcpkg_destination_folder_physx_artifacts(
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DIRECTORY "bin"
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SUFFIXES ${VCPKG_TARGET_SHARED_LIBRARY_SUFFIX} ".pdb"
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)
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endif()
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# Special treatment is reserved for the PhysXGpu_64 shared library (downloaded by packman).
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# This is a 3rd party "optional functionality" dependency.
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools")
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set(GPULIBNAMES "")
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if(targetPlatform STREQUAL "linuxAarch64" OR targetPlatform STREQUAL "linux")
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list(APPEND GPULIBNAMES "libPhysXGpu_64.so" "libPhysXDevice64.so")
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elseif(targetPlatform STREQUAL "vc17win64") # Again: this will work for any Win64
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list(APPEND GPULIBNAMES "PhysXGpu_64.dll" "PhysXDevice64.dll")
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endif()
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function(_copy_single_files_from_dir_to_destdir _IN_FILES _IN_DIR _OUT_DIR)
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file(GLOB_RECURSE _ARTIFACTS
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LIST_DIRECTORIES false
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"${_IN_DIR}"
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)
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foreach(_ARTIFACT IN LISTS _ARTIFACTS)
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foreach(_FILE IN LISTS _IN_FILES)
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if("${_ARTIFACT}" MATCHES "${_FILE}")
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file(COPY "${_ARTIFACT}" DESTINATION "${_OUT_DIR}")
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endif()
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endforeach()
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endforeach()
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endfunction()
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# Put it in binary directories, it's an optional component (only release binaries should go in tools/)
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_copy_single_files_from_dir_to_destdir("${GPULIBNAMES}" "${SOURCE_PATH}/physx/bin/*/release/*" "${CURRENT_PACKAGES_DIR}/tools")
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# Copy headers to port's destination folder
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/include")
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# Renaming trick to finally have final folder structure as ${CURRENT_PACKAGES_DIR}/include/physx
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file(RENAME "${SOURCE_PATH}/physx/include" "${SOURCE_PATH}/physx/physx")
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file(COPY "${SOURCE_PATH}/physx/physx" DESTINATION "${CURRENT_PACKAGES_DIR}/include")
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# Remove useless build directories
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/debug/source"
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"${CURRENT_PACKAGES_DIR}/source"
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)
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# Install the cmake config that users will use, replace -if any- only @variables@
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configure_file("${CMAKE_CURRENT_LIST_DIR}/omniverse-physx-sdk-config.cmake" "${CURRENT_PACKAGES_DIR}/share/omniverse-physx-sdk/unofficial-omniverse-physx-sdk-config.cmake" @ONLY)
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/share")
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file(COPY "${CURRENT_PACKAGES_DIR}/share/omniverse-physx-sdk" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/share/")
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vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-omniverse-physx-sdk
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CONFIG_PATH share/omniverse-physx-sdk)
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# Remove fixup wrong directories
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/share"
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)
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if(targetPlatform STREQUAL "vc17win64")
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# Remove freeglut (cannot be skipped in public release builds, but unnecessary)
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file(REMOVE
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"${CURRENT_PACKAGES_DIR}/bin/freeglut.dll"
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"${CURRENT_PACKAGES_DIR}/debug/bin/freeglutd.dll"
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)
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endif()
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# Install license and usage file
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vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE.md")
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file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
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message("[VCPKG Omniverse PhysX port execution completed]")
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