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* [sdl2-gfx] Fixed build error ARM64 Windows 10 * [sdl2-gfx] Update CI baseline * [sdl2-gfx] Fixed function name * Revert ci.baseline.txt * Remove sdl2-gfx:arm64-windows from ci.baseline.txt Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
27 lines
681 B
Diff
27 lines
681 B
Diff
diff --git a/SDL2_gfxPrimitives.c b/SDL2_gfxPrimitives.c
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index f81e6da..91817fd 100755
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--- a/SDL2_gfxPrimitives.c
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+++ b/SDL2_gfxPrimitives.c
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@@ -1771,8 +1771,20 @@ __declspec(naked) long int
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__emit(0xE12FFF1E); // bx lr
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}
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#pragma warning(pop)
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+#elif defined(_M_ARM64)
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+#include <intrin.h>
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+#pragma warning(push)
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+#pragma warning(disable: 4716)
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+__declspec(naked) long
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+ lrint (double f)
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+{
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+ __emit(0x1e674000); // frintx d0, d0
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+ __emit(0x9e780000); // fcvtzs x0, d0
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+ __emit(0xd65f03c0); // ret
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+}
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+#pragma warning(pop)
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#else
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-#error lrint needed for MSVC on non X86/AMD64/ARM targets.
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+#error lrint needed for MSVC on non X86/AMD64/ARM/ARM64 targets.
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#endif
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#endif
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