vcpkg/scripts/toolchains/uwp.cmake
Alexander Neumann 9c0956e573
[world rebuild|toolchain] Fix try compile handling (#24493)
while playing with qtbase on x64-uwp i found that it could not pass a
try_compile command since important variables are not correctly
forwarded. As such I concluded that the handling of try_compile in vcpkg
is completely wrong.
2024-06-19 14:38:36 -07:00

120 lines
6.2 KiB
CMake

if(NOT _VCPKG_WINDOWS_TOOLCHAIN)
set(_VCPKG_WINDOWS_TOOLCHAIN 1)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>$<$<STREQUAL:${VCPKG_CRT_LINKAGE},dynamic>:DLL>" CACHE STRING "")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "")
if(POLICY CMP0056)
cmake_policy(SET CMP0056 NEW)
endif()
if(POLICY CMP0066)
cmake_policy(SET CMP0066 NEW)
endif()
if(POLICY CMP0067)
cmake_policy(SET CMP0067 NEW)
endif()
if(POLICY CMP0137)
cmake_policy(SET CMP0137 NEW)
endif()
list(APPEND CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
VCPKG_CRT_LINKAGE VCPKG_TARGET_ARCHITECTURE VCPKG_SET_CHARSET_FLAG
VCPKG_C_FLAGS VCPKG_CXX_FLAGS
VCPKG_C_FLAGS_DEBUG VCPKG_CXX_FLAGS_DEBUG
VCPKG_C_FLAGS_RELEASE VCPKG_CXX_FLAGS_RELEASE
VCPKG_LINKER_FLAGS VCPKG_LINKER_FLAGS_RELEASE VCPKG_LINKER_FLAGS_DEBUG
VCPKG_PLATFORM_TOOLSET
)
set(CMAKE_SYSTEM_NAME WindowsStore CACHE STRING "")
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(CMAKE_SYSTEM_PROCESSOR x86 CACHE STRING "")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(CMAKE_SYSTEM_PROCESSOR AMD64 CACHE STRING "")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
set(CMAKE_SYSTEM_PROCESSOR ARM CACHE STRING "")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(CMAKE_SYSTEM_PROCESSOR ARM64 CACHE STRING "")
endif()
if(DEFINED VCPKG_CMAKE_SYSTEM_VERSION)
set(CMAKE_SYSTEM_VERSION "${VCPKG_CMAKE_SYSTEM_VERSION}" CACHE STRING "" FORCE)
endif()
set(CMAKE_CROSSCOMPILING ON CACHE STRING "")
if(NOT DEFINED CMAKE_SYSTEM_VERSION)
set(CMAKE_SYSTEM_VERSION "${CMAKE_HOST_SYSTEM_VERSION}" CACHE STRING "")
endif()
if(NOT (DEFINED VCPKG_MSVC_CXX_WINRT_EXTENSIONS))
set(VCPKG_MSVC_CXX_WINRT_EXTENSIONS ON)
endif()
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
set(VCPKG_CRT_LINK_FLAG_PREFIX "/MD")
elseif(VCPKG_CRT_LINKAGE STREQUAL "static")
set(VCPKG_CRT_LINK_FLAG_PREFIX "/MT")
else()
message(FATAL_ERROR "Invalid setting for VCPKG_CRT_LINKAGE: \"${VCPKG_CRT_LINKAGE}\". It must be \"static\" or \"dynamic\"")
endif()
set(CHARSET_FLAG "/utf-8")
if (NOT VCPKG_SET_CHARSET_FLAG OR VCPKG_PLATFORM_TOOLSET MATCHES "v120")
# VS 2013 does not support /utf-8
set(CHARSET_FLAG "")
endif()
set(MP_BUILD_FLAG "")
if(NOT (CMAKE_CXX_COMPILER MATCHES "clang-cl.exe"))
set(MP_BUILD_FLAG "/MP ")
endif()
set(_vcpkg_cpp_flags "/DWIN32 /D_WINDOWS /D_UNICODE /DUNICODE /DWINAPI_FAMILY=WINAPI_FAMILY_APP /D__WRL_NO_DEFAULT_LIB__" ) # VS adds /D "_WINDLL" for DLLs;
set(_vcpkg_common_flags "/nologo /Z7 ${MP_BUILD_FLAG}/GS /Gd /Gm- /W3 /WX- /Zc:wchar_t /Zc:inline /Zc:forScope /fp:precise /Oy- /EHsc")
#/ZW:nostdlib -> ZW is added by CMake # VS also normally adds /sdl but not cmake MSBUILD
set(_vcpkg_winmd_flag "")
if(VCPKG_MSVC_CXX_WINRT_EXTENSIONS)
file(TO_CMAKE_PATH "$ENV{VCToolsInstallDir}" _vcpkg_vctools)
set(ENV{_CL_} "/FU\"${_vcpkg_vctools}/lib/x86/store/references/platform.winmd\" $ENV{_CL_}")
# CMake has problems to correctly pass this in the compiler test so probably need special care in get_cmake_vars
#set(_vcpkg_winmd_flag "/FU\\\\\"${_vcpkg_vctools}/lib/x86/store/references/platform.winmd\\\\\"") # VS normally passes /ZW for Apps
endif()
set(CMAKE_CXX_FLAGS "${_vcpkg_cpp_flags} ${_vcpkg_common_flags} ${_vcpkg_winmd_flag} ${CHARSET_FLAG} ${VCPKG_CXX_FLAGS}" CACHE STRING "")
set(CMAKE_C_FLAGS "${_vcpkg_cpp_flags} ${_vcpkg_common_flags} ${_vcpkg_winmd_flag} ${CHARSET_FLAG} ${VCPKG_C_FLAGS}" CACHE STRING "")
set(CMAKE_RC_FLAGS "-c65001 ${_vcpkg_cpp_flags}" CACHE STRING "")
unset(CHARSET_FLAG)
unset(MP_BUILD_FLAG)
unset(_vcpkg_cpp_flags)
unset(_vcpkg_common_flags)
unset(_vcpkg_winmd_flag)
set(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG ${VCPKG_CRT_LINK_FLAG_PREFIX}d /Od /RTC1 ${VCPKG_CXX_FLAGS_DEBUG}" CACHE STRING "")
set(CMAKE_C_FLAGS_DEBUG "/D_DEBUG ${VCPKG_CRT_LINK_FLAG_PREFIX}d /Od /RTC1 ${VCPKG_C_FLAGS_DEBUG}" CACHE STRING "")
set(CMAKE_CXX_FLAGS_RELEASE "${VCPKG_CRT_LINK_FLAG_PREFIX} /O2 /Oi /Gy /DNDEBUG ${VCPKG_CXX_FLAGS_RELEASE}" CACHE STRING "") # VS adds /GL
set(CMAKE_C_FLAGS_RELEASE "${VCPKG_CRT_LINK_FLAG_PREFIX} /O2 /Oi /Gy /DNDEBUG ${VCPKG_C_FLAGS_RELEASE}" CACHE STRING "")
string(APPEND CMAKE_STATIC_LINKER_FLAGS_RELEASE_INIT " /nologo ") # VS adds /LTCG
if(VCPKG_MSVC_CXX_WINRT_EXTENSIONS)
set(additional_dll_flags "/WINMD:NO ")
if(CMAKE_GENERATOR MATCHES "Ninja")
set(additional_exe_flags "/WINMD ") # VS Generator chokes on this in the compiler detection
endif()
endif()
string(APPEND CMAKE_MODULE_LINKER_FLAGS " /MANIFEST:NO /NXCOMPAT /DYNAMICBASE /DEBUG ${additional_dll_flags}/APPCONTAINER /SUBSYSTEM:CONSOLE /MANIFESTUAC:NO ${VCPKG_LINKER_FLAGS}")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " /MANIFEST:NO /NXCOMPAT /DYNAMICBASE /DEBUG ${additional_dll_flags}/APPCONTAINER /SUBSYSTEM:CONSOLE /MANIFESTUAC:NO ${VCPKG_LINKER_FLAGS}")
# VS adds /DEBUG:FULL /TLBID:1. WindowsApp.lib is in CMAKE_C|CXX_STANDARD_LIBRARIES
string(APPEND CMAKE_EXE_LINKER_FLAGS " /MANIFEST:NO /NXCOMPAT /DYNAMICBASE /DEBUG ${additional_exe_flags}/APPCONTAINER /MANIFESTUAC:NO ${VCPKG_LINKER_FLAGS}")
set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF ${VCPKG_LINKER_FLAGS_RELEASE}" CACHE STRING "") # VS uses /LTCG:incremental
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF ${VCPKG_LINKER_FLAGS_RELEASE}" CACHE STRING "") # VS uses /LTCG:incremental
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF ${VCPKG_LINKER_FLAGS_RELEASE}" CACHE STRING "")
string(APPEND CMAKE_STATIC_LINKER_FLAGS_DEBUG_INIT " /nologo ")
string(APPEND CMAKE_MODULE_LINKER_FLAGS_DEBUG_INIT " /nologo ")
string(APPEND CMAKE_SHARED_LINKER_FLAGS_DEBUG_INIT " /nologo ")
string(APPEND CMAKE_EXE_LINKER_FLAGS_DEBUG_INIT " /nologo ${VCPKG_LINKER_FLAGS} ${VCPKG_LINKER_FLAGS_DEBUG} ")
endif()