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ef30526658
* [fluidsynth] add Windows ARM support * [fluidysnth] use target architecture instead of triplet
36 lines
1.2 KiB
CMake
36 lines
1.2 KiB
CMake
include(vcpkg_common_functions)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/fluidsynth-1.1.10)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO FluidSynth/fluidsynth
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REF v2.0.5
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SHA512 5344ac889d2927dc2465bae40096d756a9bf9b1100e287ba0621c55ffc76f9cb8fa763f6bc832d701cd0ad2997965cf344f58ae4b3dd445eb3491e3659c093d9
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HEAD_REF master
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PATCHES
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force-x86-gentables.patch
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)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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OPTIONS -Denable-pkgconfig=0
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)
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vcpkg_install_cmake()
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# Copy fluidsynth.exe to tools dir
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file(COPY ${CURRENT_PACKAGES_DIR}/bin/fluidsynth.exe DESTINATION ${CURRENT_PACKAGES_DIR}/tools/fluidsynth)
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vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/fluidsynth)
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# Remove unnecessary files
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/bin/fluidsynth.exe)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/bin/fluidsynth.exe)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
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endif()
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# Handle copyright
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/fluidsynth RENAME copyright)
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