mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-28 22:09:01 +08:00
2588a2e979
* Update to gamenetworkingsockets 1.4.0 * Added version using x-add-version
34 lines
1.1 KiB
CMake
34 lines
1.1 KiB
CMake
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
|
|
|
|
vcpkg_from_github(
|
|
OUT_SOURCE_PATH SOURCE_PATH
|
|
REPO ValveSoftware/GameNetworkingSockets
|
|
REF b99aa75ed9b1ec57d5c90ee009f8de8882eeca13 # v1.4.0
|
|
SHA512 1776a6a66d2c6546a8a3d71123544ea9590ab6b123d4a92eebd38c0a195f09a55185b999250c518527e1d8983176732429901a2f781a883715e6695b597229f5
|
|
HEAD_REF master
|
|
)
|
|
|
|
set(CRYPTO_BACKEND OpenSSL)
|
|
|
|
vcpkg_configure_cmake(
|
|
SOURCE_PATH ${SOURCE_PATH}
|
|
PREFER_NINJA
|
|
OPTIONS
|
|
-DBUILD_TESTS=OFF
|
|
-DBUILD_EXAMPLES=OFF
|
|
-DBUILD_TOOLS=OFF
|
|
-DUSE_CRYPTO=${CRYPTO_BACKEND}
|
|
-DUSE_CRYPTO25519=${CRYPTO_BACKEND}
|
|
)
|
|
|
|
vcpkg_install_cmake()
|
|
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
|
|
|
|
vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/GameNetworkingSockets" TARGET_PATH "share/GameNetworkingSockets")
|
|
vcpkg_fixup_pkgconfig()
|
|
|
|
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share")
|
|
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
|
|
|
|
vcpkg_copy_pdbs()
|