vcpkg/ports/glslang/portfile.cmake
Gabe Rundlett e46521db00
[glslang] Bump to latest version again (#28029)
* Update GLSLANG to 11.12.0

* [glslang] Update baseline and version file

* update port version

* Fix shaderc

* Update version database

* Update ports/glslang/vcpkg.json

Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>

* [glslang] update version

Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>
2022-12-01 13:52:06 -08:00

50 lines
1.4 KiB
CMake

vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO KhronosGroup/glslang
REF 11.12.0
SHA512 fd955f9912551668056dfe52835eef11e5dc0bf0d25b2d961a31f684adbd63bc6380759944c1921cfd63d359a58c7cc3a4a4d5eea69fa1b050f58960e5101271
HEAD_REF master
PATCHES
ignore-crt.patch
install-to-datadir.patch
)
vcpkg_find_acquire_program(PYTHON3)
get_filename_component(PYTHON_PATH ${PYTHON3} DIRECTORY)
vcpkg_add_to_path("${PYTHON_PATH}")
if("tools" IN_LIST FEATURES AND NOT VCPKG_TARGET_IS_IOS)
set(BUILD_BINARIES ON)
else()
# this case will report error since all executable will require BUNDLE DESTINATION
set(BUILD_BINARIES OFF)
endif()
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
-DSKIP_GLSLANG_INSTALL=OFF
-DBUILD_EXTERNAL=OFF
-DENABLE_GLSLANG_BINARIES=${BUILD_BINARIES}
)
vcpkg_cmake_install()
vcpkg_cmake_config_fixup(CONFIG_PATH lib/cmake)
vcpkg_copy_pdbs()
if(NOT BUILD_BINARIES)
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin")
else()
vcpkg_copy_tools(TOOL_NAMES glslangValidator spirv-remap AUTO_CLEAN)
endif()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include"
"${CURRENT_PACKAGES_DIR}/debug/bin")
# Install custom usage
configure_file("${CMAKE_CURRENT_LIST_DIR}/usage" "${CURRENT_PACKAGES_DIR}/share/${PORT}/usage" @ONLY)
file(INSTALL "${SOURCE_PATH}/LICENSE.txt" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)