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e2aa9d12c4
* [mdl] Add port MDL-SDK 2020.0.1 * [mdl] Expose `dds` and `freeimage` features * [mdl] Upgrade MDL-SDK 2020.1.2 * Update ports/mdl/portfile.cmake Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com> * [mdl] simplify patch 001-freeimage-from-vcpkg.patch * [mdl] improve and simplify patch 003-install-rules.patch * [mdl] enable dependency log for better debugging in case of failure * [mdl] expose interface include directions for mdl core & mdl sdk * [mdl] build clang as part of vendored LLVM * [mdl] remove unnecessary export * [mdl] Use `unofficial::` namespace prefix * [mdl] remove unnecessary checks about clang CMake target * [mdl] `vcpkg_extract_source_archive` -> `vcpkg_extract_source_archive_ex` * [mdl] Use `vcpkg_find_acquire_program(CLANG7)` * [mdl] disable osx arm64 * [mdl] add license cf. https://developer.nvidia.com/nvidia-mdl-sdk-get-started * [mdl] Use `vcpkg-tool-clang7` * [mdl] restrict arm build * [vcpkg-tool-clang7] Fix broken symlink on UNIX platform * [mdl] Revert changes in `vckpg_find_acquire_program` * [mdl] Rely on `vcpkg-tool-clang7` `vcpkg-port-config.cmake` * [mdl] No support for x86 nor static CRT (because of dynamic linkage only) * Mark Windows static linkage ports as fail due to freeimage requirement * [mdl] Restrict static on Windows * [mdl] remove leftover patch * [vcpkg-tool-clang7] patch cleanup * Commit suggestion. * Versions * [mdl] include priority to vendored LLVM * [mdl] path in quotes * [mdl] update 001-freeimage-from-vcpkg.patch with comments * [mdl] Download clang 7 prior to build MDL-SDK * Fix incorrect clang path for UNIX * [mdl] portfile cleanup * Apply code review suggestions * Update ports/mdl/portfile.cmake Co-authored-by: Victor Romero <romerosanchezv@gmail.com> * bump version * Address review comments * mdl -> mdl-sdk * minimize 006-guard-nonexisting-targets.patch * minimize 002-install-rules.patch * Notes in portfile about clang 7 usage * Add CMAKE_DISABLE_FIND_PACKAGE-<PACKAGE_NAME> to disable optional packages * Address comments Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com> Co-authored-by: Victor Romero <romerosanchezv@gmail.com>
145 lines
5.7 KiB
CMake
145 lines
5.7 KiB
CMake
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
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# Notes on Clang 7 binary download:
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# MDL-SDK requires Clang version 7.0.0 previsely as a *build tool* not as a *source compiler* as it is usually used.
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# This ports provides CMake instructions to fetch and use it to build this port - and only for this purpose:
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# it will not be installed and as such not be usable by any other ports.
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#
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# More details on the why below:
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# MDL-SDK supports its own source file format (NVIDIA MDL sources `.mdl`), and can codegen executable code at runtime using its own vendored and modified version of LLVM 7.0.0.
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# Also, at buildtime MDL-SDK also "pre-compile" MDL core libraries as LLVM bitcode directly into its binaries (through generated c array in headers) using this very Clang 7.0.0.
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# To have everything working together, we have to use a Clang as build tool which match the vendored LLVM version so that LLVM bitcode can be loaded/linked properly as it is not compatible across MLLVM versions.
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# Clang 7 build tool
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set(LLVM_VERSION 7.0.0)
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set(LLVM_BASE_URL "https://releases.llvm.org/${LLVM_VERSION}")
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if(VCPKG_HOST_IS_WINDOWS)
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set(LLVM_FILENAME "LLVM-${LLVM_VERSION}-win64.exe")
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set(LLVM_HASH c2b1342469275279f833fdc1e17ba5a9f99021306d6ab3d7209822a01d690767739eebf92fd9f23a44de5c5d00260fed50d5262b23a8eccac55b8ae901e2815c)
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elseif(VCPKG_HOST_IS_LINUX)
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set(LLVM_FILENAME "clang+llvm-${LLVM_VERSION}-x86_64-linux-gnu-ubuntu-16.04.tar.xz")
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set(LLVM_HASH fb3dc588137426dc28a20ef5e34e9341b18114f03bf7d83fafbb301efbfd801bba08615b804817c80252e366de9d2f8efbef034e53a1b885b34c86c2fbbf9c28)
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elseif(VCPKG_HOST_IS_FREEBSD)
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set(LLVM_FILENAME "clang+llvm-${LLVM_VERSION}-amd64-unknown-freebsd11.tar.xz")
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set(LLVM_HASH d501484c38cfced196128866a19f7fef1e0b5d609ea050d085b7deab04ac8cc2bbf74b3cfe6cd90d8ea17a1d9cfca028a6c933f0736153ba48785ddc8646574f)
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elseif(VCPKG_HOST_IS_OSX)
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set(LLVM_FILENAME "clang+llvm-${LLVM_VERSION}-x86_64-apple-darwin.tar.xz")
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set(LLVM_HASH c5ca6a7756e0cecdf78d4d0c522fe7e803d4b1b2049cb502a034fe8f5ca30fcbf0e738ebfbc89c87de8adcd90ea64f637eb82e9130bb846b43b91f67dfa4b916)
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else()
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message(FATAL_ERROR "Pre-built binaries for Clang 7 not available, aborting install (platform: ${VCPKG_CMAKE_SYSTEM_NAME}).")
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endif()
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vcpkg_download_distfile(LLVM_ARCHIVE_PATH
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URLS "${LLVM_BASE_URL}/${LLVM_FILENAME}"
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SHA512 ${LLVM_HASH}
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FILENAME "${LLVM_FILENAME}"
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)
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if(VCPKG_TARGET_IS_WINDOWS)
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get_filename_component(LLVM_BASENAME "${LLVM_FILENAME}" NAME_WE)
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set(LLVM_DIRECTORY "${CURRENT_BUILDTREES_DIR}/src/${LLVM_BASENAME}")
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file(REMOVE_RECURSE "${LLVM_DIRECTORY}")
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file(MAKE_DIRECTORY "${LLVM_DIRECTORY}")
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vcpkg_find_acquire_program(7Z)
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vcpkg_execute_in_download_mode(
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COMMAND ${7Z} x
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"${LLVM_ARCHIVE_PATH}"
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"-o${LLVM_DIRECTORY}"
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-y -bso0 -bsp0
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WORKING_DIRECTORY "${LLVM_DIRECTORY}"
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)
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else()
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vcpkg_extract_source_archive(LLVM_DIRECTORY
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ARCHIVE "${LLVM_ARCHIVE_PATH}"
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SOURCE_BASE "clang+llvm-${LLVM_VERSION}"
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)
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endif()
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set(LLVM_CLANG7 "${LLVM_DIRECTORY}/bin/clang${VCPKG_HOST_EXECUTABLE_SUFFIX}")
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if(NOT EXISTS "${LLVM_CLANG7}")
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message(FATAL_ERROR "Missing required build tool clang 7, please check your setup.")
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endif()
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# MDL-SDK
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO NVIDIA/MDL-SDK
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REF d6c9a6560265025a30d16fcd9d664f830ab63109
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SHA512 d6161a317ca0fd3cf8c782f058fc43765d611b5f6a8e82da736f5164a0e1829a46f75e376715fcb7cb9521406365aa88880ed44235b2bf63899affcc5bd54091
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HEAD_REF master
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PATCHES
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001-freeimage-from-vcpkg.patch
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002-install-rules.patch
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003-freeimage-disable-faxg3.patch
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004-missing-std-includes.patch
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005-missing-link-windows-crypt-libraries.patch
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006-guard-nonexisting-targets.patch
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007-plugin-options.patch
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008-build-static-llvm.patch
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009-include-priority-vendored-llvm.patch
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)
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string(COMPARE NOTEQUAL "${VCPKG_CRT_LINKAGE}" "static" _MVSC_CRT_LINKAGE_OPTION)
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vcpkg_find_acquire_program(PYTHON3)
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vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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FEATURES
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dds MDL_BUILD_DDS_PLUGIN
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freeimage MDL_BUILD_FREEIMAGE_PLUGIN
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)
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file(COPY "${CMAKE_CURRENT_LIST_DIR}/unofficial-mdl-config.cmake.in" DESTINATION "${SOURCE_PATH}")
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS
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-DMDL_LOG_DEPENDENCIES:BOOL=ON
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-DMDL_MSVC_DYNAMIC_RUNTIME_EXAMPLES:BOOL=${_MVSC_CRT_LINKAGE_OPTION}
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-DMDL_ENABLE_CUDA_EXAMPLES:BOOL=OFF
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-DMDL_ENABLE_OPENGL_EXAMPLES:BOOL=OFF
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-DMDL_ENABLE_QT_EXAMPLES:BOOL=OFF
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-DMDL_ENABLE_D3D12_EXAMPLES:BOOL=OFF
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-DMDL_ENABLE_OPTIX7_EXAMPLES:BOOL=OFF
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-DMDL_ENABLE_MATERIALX:BOOL=OFF
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-DMDL_BUILD_SDK_EXAMPLES:BOOL=OFF
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-DMDL_BUILD_CORE_EXAMPLES:BOOL=OFF
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-DMDL_BUILD_ARNOLD_PLUGIN:BOOL=OFF
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-Dpython_PATH:PATH=${PYTHON3}
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-Dclang_PATH:PATH=${LLVM_CLANG7}
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${FEATURE_OPTIONS}
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MAYBE_UNUSED_VARIABLES
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-DCMAKE_DISABLE_FIND_PACKAGE_GLEW=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_glfw3=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_LibXml2=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_OCaml=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_OpenGL=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_Qt5=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_Subversion=ON
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)
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vcpkg_cmake_install()
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vcpkg_copy_pdbs()
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vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-mdl)
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vcpkg_copy_tools(
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TOOL_NAMES i18n mdlc mdlm
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AUTO_CLEAN
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)
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/include"
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)
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file(INSTALL "${SOURCE_PATH}/LICENSE.md" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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