vcpkg/ports/openmesh/portfile.cmake
David Ludwig d68cc287f9 [GraphicsMagick] bug-fix: image files won't load (#4215)
* [GraphicsMagick] bug-fix: image files won't load

GM (GraphicsMagick) was failing to load image files, notably PNG or JPEG
images, as it was being compiled with support for 'GraphicsMagick
Modules'.  These are files with names specific to GM, and of the format,
'IM_*.dll'.  vcpkg's install process was not setting these up.  This
patch makes sure that when GM is built, it embed's GM's own
image-loading code into graphicsmagick.dll.

* [vcpkg_extract_source_archive_ex] Add PATCHES argument

* [openmesh] Use direct download instead of gitlab

* [blaze] Use PATCHES argument

* [graphicsmagick] Use vcpkg_extract_source_archive_ex
2018-09-04 16:20:46 -07:00

36 lines
1.2 KiB
CMake

include(vcpkg_common_functions)
set(VERSION 7.0)
# Note: upstream GitLab instance at https://graphics.rwth-aachen.de:9000 often goes down
vcpkg_download_distfile(ARCHIVE
URLS "https://www.openmesh.org/media/Releases/${VERSION}/OpenMesh-${VERSION}.tar.gz"
FILENAME "OpenMesh-${VERSION}.tar.gz"
SHA512 29280c8fe7208d39bd923c4d0444a24463e36b95402e6a75f42adc27bc1b261df9113442f69e1001dc1a8b1198488069ffb049742dcf6eac6ac1ecf4f216fad8
)
vcpkg_extract_source_archive_ex(
OUT_SOURCE_PATH SOURCE_PATH
ARCHIVE "${ARCHIVE}"
REF "${VERSION}"
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA # Disable this option if project cannot be built with Ninja
OPTIONS -DBUILD_APPS=OFF
# [TODO]: add apps as feature, requires qt5 and freeglut
# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
)
vcpkg_install_cmake()
vcpkg_copy_pdbs()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/OpenMesh/Tools/VDPM/xpm)
# Handle copyright
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/openmesh RENAME copyright)