mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-24 12:49:00 +08:00
6fff5b4d34
* Updated gamenetworkingsockets to 1.4.1 Also use "version-semver" to specify the version, since we are using Semantic Versioning. * Add gamenetworkingsockets v1.4.1 * [gamenetworkingsockets] update version to 1.4.1 * update version Co-authored-by: Jonliu1993 <13720414433@163.com>
33 lines
1023 B
CMake
33 lines
1023 B
CMake
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
|
|
|
|
vcpkg_from_github(
|
|
OUT_SOURCE_PATH SOURCE_PATH
|
|
REPO ValveSoftware/GameNetworkingSockets
|
|
REF 505c697d0abef5da2ff3be35aa4ea3687597c3e9 # v1.4.1
|
|
SHA512 3e4b4da138f2b356169e6504aa899c9eca4fba5b5fcaed2a0ae8a2f5828976dd00af9f3262c75bd6d820300da87ebe32da152fecddc278a651f3b33eb59142df
|
|
HEAD_REF master
|
|
)
|
|
|
|
set(CRYPTO_BACKEND OpenSSL)
|
|
|
|
vcpkg_cmake_configure(
|
|
SOURCE_PATH "${SOURCE_PATH}"
|
|
OPTIONS
|
|
-DBUILD_TESTS=OFF
|
|
-DBUILD_EXAMPLES=OFF
|
|
-DBUILD_TOOLS=OFF
|
|
-DUSE_CRYPTO=${CRYPTO_BACKEND}
|
|
-DUSE_CRYPTO25519=${CRYPTO_BACKEND}
|
|
)
|
|
|
|
vcpkg_cmake_install()
|
|
file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
|
|
|
|
vcpkg_cmake_config_fixup(CONFIG_PATH "lib/cmake/GameNetworkingSockets")
|
|
vcpkg_fixup_pkgconfig()
|
|
|
|
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share")
|
|
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
|
|
|
|
vcpkg_copy_pdbs()
|