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https://github.com/microsoft/vcpkg.git
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ad69a7fc8e
* [osg]Fix dynamic build. * [sdl1]Fix linux command. * [osg]Fix linux build: disable present3D and osgstaticview. * [osg]fix windows build-only for windows. * [osg]Fix file INSTALL error. * [osg]Add dependency conditions. * [osg]disable OSG_USE_UTF8_FILENAME in Linux and OSX. * [osg]Fix find dependency curl. Replace version num by macro. * [osg]Add option CMAKE_CXX_STANDARD * [osg] Remove library prefix. * [osg] Fix install pdbs * [osg] Remove usless plugin libs. * update baseline * update baseline * update baseline * update baseline
39 lines
1.1 KiB
Diff
39 lines
1.1 KiB
Diff
diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 81328ea..2566b48 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -755,8 +755,6 @@ ELSE()
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FIND_PACKAGE(GStreamer COMPONENTS app pbutils)
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FIND_PACKAGE(GLIB COMPONENTS gobject)
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FIND_PACKAGE(DirectShow)
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- FIND_PACKAGE(SDL2)
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- FIND_PACKAGE(SDL)
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FIND_PACKAGE(Poppler-glib)
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FIND_PACKAGE(RSVG)
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FIND_PACKAGE(GtkGl)
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@@ -775,6 +773,11 @@ ELSE()
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FIND_PACKAGE(Lua51)
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ENDIF()
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ENDIF()
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+
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+ find_package(SDL)
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+ if (NOT SDL_FOUND)
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+ find_package(SDL2)
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+ endif()
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# V8 and Python plugins are tests for linking against these libraries but aren't functionality beyond this.
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# FIND_PACKAGE(V8)
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diff --git a/examples/osgmovie/osgmovie.cpp b/examples/osgmovie/osgmovie.cpp
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index 9de15b1..ae96e11 100644
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--- a/examples/osgmovie/osgmovie.cpp
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+++ b/examples/osgmovie/osgmovie.cpp
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@@ -691,7 +691,7 @@ int main(int argc, char** argv)
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#if USE_SDL || USE_SDL2
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-#include "SDL.h"
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+#include <SDL/SDL.h>
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static void soundReadCallback(void * user_data, uint8_t * data, int datalen)
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{
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