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* Update gamedev-framework to v1.0.0 * Update database * Use new vcpkg_cmake commands * Fix portfile format * Update package revision * Try to fix database version * Remove port-version Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> * Protect CMake string Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> * Fix version database * remove git-tree * update version Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> Co-authored-by: Jonliu1993 <13720414433@163.com>
43 lines
857 B
JSON
43 lines
857 B
JSON
{
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"name": "gamedev-framework",
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"version-semver": "1.0.0",
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"maintainers": [
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"Julien Bernard <julien.bernard@univ-fcomte.fr>",
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"Arthur Hugeat <hugeat.arthur@gmail.com>"
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],
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"description": "gamedev-framework is a framework to build 2D games in C++17",
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"homepage": "https://gamedevframework.github.io/",
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"license": "Zlib",
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"supports": "!arm",
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"dependencies": [
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"boost-algorithm",
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"boost-container",
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"boost-filesystem",
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"boost-heap",
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"freetype",
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"pugixml",
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{
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"name": "sdl2",
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"default-features": false,
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"features": [
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"x11"
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],
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"platform": "linux"
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},
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{
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"name": "sdl2",
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"platform": "!linux"
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},
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"stb",
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{
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"name": "vcpkg-cmake",
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"host": true
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},
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{
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"name": "vcpkg-cmake-config",
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"host": true
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},
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"zlib"
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]
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}
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