vcpkg/ports/ffmpeg/portfile.cmake
Unknown 407fb7edb6 allow building "ffmpeg.exe"
add new feature "ffmpeg" which allows to build "ffmpeg.exe" - ex. : vcpkg install ffmpeg[x264,gpl,nonfree,ffplay,ffprobe,openssl,lzma,opencl,ffmpeg]:x64-windows --recurse
2019-02-28 05:29:38 -08:00

217 lines
8.3 KiB
CMake

include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/ffmpeg-4.1)
vcpkg_download_distfile(ARCHIVE
URLS "http://ffmpeg.org/releases/ffmpeg-4.1.tar.bz2"
FILENAME "ffmpeg-4.1.tar.bz2"
SHA512 ccf6d07268dc47e08ca619eb182a003face2a8ee73ec1a28157330dd7de1df88939def1fc1c7e6b6ac7b59752cdad84657d589b2fafb73e14e5ef03fb6e33417
)
if (${SOURCE_PATH} MATCHES " ")
message(FATAL_ERROR "Error: ffmpeg will not build with spaces in the path. Please use a directory with no spaces")
endif()
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/create-lib-libraries.patch
${CMAKE_CURRENT_LIST_DIR}/detect-openssl.patch
${CMAKE_CURRENT_LIST_DIR}/configure_opencv.patch
${CMAKE_CURRENT_LIST_DIR}/fix_windowsinclude-in-ffmpegexe-1.patch
${CMAKE_CURRENT_LIST_DIR}/fix_windowsinclude-in-ffmpegexe-2.patch
${CMAKE_CURRENT_LIST_DIR}/fix_windowsinclude-in-ffmpegexe-3.patch
)
vcpkg_find_acquire_program(YASM)
get_filename_component(YASM_EXE_PATH ${YASM} DIRECTORY)
set(ENV{PATH} "$ENV{PATH};${YASM_EXE_PATH}")
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore" AND VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
vcpkg_acquire_msys(MSYS_ROOT PACKAGES perl gcc diffutils make)
else()
vcpkg_acquire_msys(MSYS_ROOT PACKAGES diffutils make)
endif()
set(BASH ${MSYS_ROOT}/usr/bin/bash.exe)
set(ENV{INCLUDE} "${CURRENT_INSTALLED_DIR}/include;$ENV{INCLUDE}")
set(ENV{LIB} "${CURRENT_INSTALLED_DIR}/lib;$ENV{LIB}")
set(_csc_PROJECT_PATH ffmpeg)
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
set(OPTIONS "--enable-asm --enable-yasm --disable-doc --enable-debug")
set(OPTIONS "${OPTIONS} --enable-runtime-cpudetect")
if("nonfree" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-nonfree")
endif()
if("gpl" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-gpl")
endif()
if("openssl" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-openssl")
else()
set(OPTIONS "${OPTIONS} --disable-openssl")
endif()
if("ffmpeg" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-ffmpeg")
else()
set(OPTIONS "${OPTIONS} --disable-ffmpeg")
endif()
if("ffmpeg" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-ffmpeg")
else()
set(OPTIONS "${OPTIONS} --disable-ffmpeg")
endif()
if("ffplay" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-ffplay")
else()
set(OPTIONS "${OPTIONS} --disable-ffplay")
endif()
if("ffprobe" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-ffprobe")
else()
set(OPTIONS "${OPTIONS} --disable-ffprobe")
endif()
if("x264" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-libx264")
else()
set(OPTIONS "${OPTIONS} --disable-libx264")
endif()
if("opencl" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-opencl")
else()
set(OPTIONS "${OPTIONS} --disable-opencl")
endif()
if("lzma" IN_LIST FEATURES)
set(OPTIONS "${OPTIONS} --enable-lzma")
else()
set(OPTIONS "${OPTIONS} --disable-lzma")
endif()
# bzip2's debug library is named "bz2d", which isn't found by ffmpeg
# if("bzip2" IN_LIST FEATURES)
# set(OPTIONS "${OPTIONS} --enable-bzip2")
# else()
# set(OPTIONS "${OPTIONS} --disable-bzip2")
# endif()
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(ENV{LIBPATH} "$ENV{LIBPATH};$ENV{_WKITS10}references\\windows.foundation.foundationcontract\\2.0.0.0\\;$ENV{_WKITS10}references\\windows.foundation.universalapicontract\\3.0.0.0\\")
set(OPTIONS "${OPTIONS} --disable-programs --enable-cross-compile --target-os=win32 --arch=${VCPKG_TARGET_ARCHITECTURE}")
set(OPTIONS "${OPTIONS} --extra-cflags=-DWINAPI_FAMILY=WINAPI_FAMILY_APP --extra-cflags=-D_WIN32_WINNT=0x0A00")
if (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
vcpkg_find_acquire_program(GASPREPROCESSOR)
foreach(GAS_PATH ${GASPREPROCESSOR})
get_filename_component(GAS_ITEM_PATH ${GAS_PATH} DIRECTORY)
set(ENV{PATH} "$ENV{PATH};${GAS_ITEM_PATH}")
endforeach(GAS_PATH)
elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
else()
message(FATAL_ERROR "Unsupported architecture")
endif()
endif()
set(OPTIONS_DEBUG "") # Note: --disable-optimizations can't be used due to http://ffmpeg.org/pipermail/libav-user/2013-March/003945.html
set(OPTIONS_RELEASE "")
set(OPTIONS "${OPTIONS} --extra-cflags=-DHAVE_UNISTD_H=0")
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
set(OPTIONS "${OPTIONS} --disable-static --enable-shared")
if (VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(OPTIONS "${OPTIONS} --extra-ldflags=-APPCONTAINER --extra-ldflags=WindowsApp.lib")
endif()
endif()
message(STATUS "Building Options: ${OPTIONS}")
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
set(OPTIONS_DEBUG "${OPTIONS_DEBUG} --extra-cflags=-MDd --extra-cxxflags=-MDd")
set(OPTIONS_RELEASE "${OPTIONS_RELEASE} --extra-cflags=-MD --extra-cxxflags=-MD")
else()
set(OPTIONS_DEBUG "${OPTIONS_DEBUG} --extra-cflags=-MTd --extra-cxxflags=-MTd")
set(OPTIONS_RELEASE "${OPTIONS_RELEASE} --extra-cflags=-MT --extra-cxxflags=-MT")
endif()
message(STATUS "Building ${_csc_PROJECT_PATH} for Release")
file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
vcpkg_execute_required_process(
COMMAND ${BASH} --noprofile --norc "${CMAKE_CURRENT_LIST_DIR}\\build.sh"
"${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel" # BUILD DIR
"${SOURCE_PATH}" # SOURCE DIR
"${CURRENT_PACKAGES_DIR}" # PACKAGE DIR
"${OPTIONS} ${OPTIONS_RELEASE}"
WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel
LOGNAME build-${TARGET_TRIPLET}-rel
)
message(STATUS "Building ${_csc_PROJECT_PATH} for Debug")
file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
vcpkg_execute_required_process(
COMMAND ${BASH} --noprofile --norc "${CMAKE_CURRENT_LIST_DIR}\\build.sh"
"${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg" # BUILD DIR
"${SOURCE_PATH}" # SOURCE DIR
"${CURRENT_PACKAGES_DIR}/debug" # PACKAGE DIR
"${OPTIONS} ${OPTIONS_DEBUG}"
WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg
LOGNAME build-${TARGET_TRIPLET}-dbg
)
file(GLOB DEF_FILES ${CURRENT_PACKAGES_DIR}/lib/*.def ${CURRENT_PACKAGES_DIR}/debug/lib/*.def)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
set(LIB_MACHINE_ARG /machine:ARM)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(LIB_MACHINE_ARG /machine:x86)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(LIB_MACHINE_ARG /machine:x64)
else()
message(FATAL_ERROR "Unsupported target architecture")
endif()
foreach(DEF_FILE ${DEF_FILES})
get_filename_component(DEF_FILE_DIR "${DEF_FILE}" DIRECTORY)
get_filename_component(DEF_FILE_NAME "${DEF_FILE}" NAME)
string(REGEX REPLACE "-[0-9]*\\.def" ".lib" OUT_FILE_NAME "${DEF_FILE_NAME}")
file(TO_NATIVE_PATH "${DEF_FILE}" DEF_FILE_NATIVE)
file(TO_NATIVE_PATH "${DEF_FILE_DIR}/${OUT_FILE_NAME}" OUT_FILE_NATIVE)
message(STATUS "Generating ${OUT_FILE_NATIVE}")
vcpkg_execute_required_process(
COMMAND lib.exe /def:${DEF_FILE_NATIVE} /out:${OUT_FILE_NATIVE} ${LIB_MACHINE_ARG}
WORKING_DIRECTORY ${CURRENT_PACKAGES_DIR}
LOGNAME libconvert-${TARGET_TRIPLET}
)
endforeach()
file(GLOB EXP_FILES ${CURRENT_PACKAGES_DIR}/lib/*.exp ${CURRENT_PACKAGES_DIR}/debug/lib/*.exp)
file(GLOB LIB_FILES ${CURRENT_PACKAGES_DIR}/bin/*.lib ${CURRENT_PACKAGES_DIR}/debug/bin/*.lib)
file(GLOB EXE_FILES ${CURRENT_PACKAGES_DIR}/bin/*.exe ${CURRENT_PACKAGES_DIR}/debug/bin/*.exe)
set(FILES_TO_REMOVE ${EXP_FILES} ${LIB_FILES} ${DEF_FILES} ${EXE_FILES})
list(LENGTH FILES_TO_REMOVE FILES_TO_REMOVE_LEN)
if(FILES_TO_REMOVE_LEN GREATER 0)
file(REMOVE ${FILES_TO_REMOVE})
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include ${CURRENT_PACKAGES_DIR}/debug/share)
vcpkg_copy_pdbs()
# Handle copyright
# TODO: Examine build log and confirm that this license matches the build output
file(COPY ${SOURCE_PATH}/COPYING.LGPLv2.1 DESTINATION ${CURRENT_PACKAGES_DIR}/share/ffmpeg)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/ffmpeg/COPYING.LGPLv2.1 ${CURRENT_PACKAGES_DIR}/share/ffmpeg/copyright)
# Used by OpenCV
file(COPY ${CMAKE_CURRENT_LIST_DIR}/FindFFMPEG.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/ffmpeg)