mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-26 02:39:00 +08:00
c9e786d81a
* Bulk remove vcpkg_fail_port_install calls. Interesting ones have been split out into separate reviews, where "interesting" means "anything more than just deleting the call to vcpkg_fail_port_install", In support of https://github.com/microsoft/vcpkg/pull/21502 * Update version database. * Revert google benchmark changes already submitted as https://github.com/microsoft/vcpkg/pull/22728 * Repair version database.
49 lines
2.4 KiB
CMake
49 lines
2.4 KiB
CMake
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
|
|
|
|
vcpkg_download_distfile(ARCHIVE
|
|
URLS https://dl-game-sdk.discordapp.net/2.5.6/discord_game_sdk.zip
|
|
FILENAME discord_game_sdk.zip
|
|
SHA512 4c8f72c7bdf92bc969fb86b96ea0d835e01b9bab1a2cc27ae00bdac1b9733a1303ceadfe138c24a7609b76d61d49999a335dd596cf3f335d894702e2aa23406f
|
|
)
|
|
|
|
vcpkg_extract_source_archive_ex(
|
|
OUT_SOURCE_PATH SOURCE_PATH
|
|
ARCHIVE ${ARCHIVE}
|
|
NO_REMOVE_ONE_LEVEL
|
|
PATCHES
|
|
include-cstdint.patch # allows compiling on newer versions of GCC
|
|
)
|
|
|
|
file(COPY "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt" DESTINATION ${SOURCE_PATH})
|
|
|
|
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
|
|
set(ARCH_FOLDER "x86")
|
|
else(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
|
|
set(ARCH_FOLDER "x86_64")
|
|
endif()
|
|
|
|
if(VCPKG_TARGET_IS_WINDOWS)
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "discord_game_sdk.lib")
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "discord_game_sdk.lib")
|
|
elseif(VCPKG_TARGET_IS_OSX)
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.dylib")
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.dylib")
|
|
elseif(VCPKG_TARGET_IS_LINUX)
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.so")
|
|
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.so")
|
|
endif()
|
|
|
|
vcpkg_configure_cmake(
|
|
SOURCE_PATH ${SOURCE_PATH}
|
|
PREFER_NINJA
|
|
OPTIONS
|
|
"-DSDK_LIB_FOLDER=${CURRENT_PACKAGES_DIR}/lib"
|
|
)
|
|
vcpkg_install_cmake()
|
|
|
|
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
|
|
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/copyright" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
|
|
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
|