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* [physx] Add support for Mac on ARM. Co-authored-by: Darryl Pogue <darryl@dpogue.ca> Co-authored-by: Niklas Gray <niklas@ourmachinery.com> * add-x-version * [physx] Download patches, simplify werror patch Co-authored-by: Darryl Pogue <darryl@dpogue.ca> Co-authored-by: Niklas Gray <niklas@ourmachinery.com> Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
16 lines
446 B
JSON
16 lines
446 B
JSON
{
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"name": "physx",
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"version": "4.1.2",
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"port-version": 4,
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"description": "The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs",
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"homepage": "https://github.com/NVIDIAGameWorks/PhysX",
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"license": null,
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"supports": "!mingw & !(windows & arm)",
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"dependencies": [
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{
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"name": "vcpkg-cmake",
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"host": true
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}
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]
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}
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