vcpkg/ports/imgui/CMakeLists.txt
xaedes 9402f6f765
[imgui] Set C++ 11 standard in CMakeLists.txt (#25601)
* [imgui] Enable C++ 11 standard as code requires it

see vcpkg issue microsoft#25588

* [imgui] Enable C++ 11 standard using target_compile_features

As lerppana suggested:
It is better to use cxx_std_11 meta feature instead of locking the version number.
This should indicate cmake to use at least 11 instead of exactly 11.

see vcpkg issue microsoft#25588

* [imgui] update versions (vcpkg x-add-version imgui)

Enable C++ 11 standard as code requires it

see vcpkg issue microsoft#25588
2022-07-13 13:47:22 -07:00

231 lines
7.7 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(imgui CXX)
set(CMAKE_DEBUG_POSTFIX d)
if(APPLE)
set(CMAKE_CXX_STANDARD 11)
enable_language(OBJCXX)
endif()
add_library(${PROJECT_NAME} "")
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
target_include_directories(
${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<INSTALL_INTERFACE:include>
)
target_sources(
${PROJECT_NAME}
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/imgui.cpp
${CMAKE_CURRENT_SOURCE_DIR}/imgui_demo.cpp
${CMAKE_CURRENT_SOURCE_DIR}/imgui_draw.cpp
${CMAKE_CURRENT_SOURCE_DIR}/imgui_tables.cpp
${CMAKE_CURRENT_SOURCE_DIR}/imgui_widgets.cpp
${CMAKE_CURRENT_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp
)
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_11)
if(IMGUI_BUILD_ALLEGRO5_BINDING)
find_path(ALLEGRO5_INCLUDE_DIRS allegro5/allegro.h)
target_include_directories(${PROJECT_NAME} PRIVATE ${ALLEGRO5_INCLUDE_DIRS})
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_allegro5.cpp)
endif()
if(IMGUI_BUILD_DX9_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx9.cpp)
endif()
if(IMGUI_BUILD_DX10_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx10.cpp)
endif()
if(IMGUI_BUILD_DX11_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx11.cpp)
endif()
if(IMGUI_BUILD_DX12_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx12.cpp)
endif()
if(IMGUI_BUILD_GLFW_BINDING)
find_package(glfw3 CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC glfw)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glfw.cpp)
endif()
if(IMGUI_BUILD_GLUT_BINDING)
find_package(GLUT REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC GLUT::GLUT)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glut.cpp)
endif()
if(IMGUI_BUILD_METAL_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_metal.mm)
set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_metal.mm PROPERTIES COMPILE_FLAGS -fobjc-weak)
endif()
if(IMGUI_BUILD_OPENGL2_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl2.cpp)
endif()
if(IMGUI_BUILD_OPENGL3_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp)
endif()
if(IMGUI_BUILD_OSX_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_osx.mm)
endif()
if(IMGUI_BUILD_SDL2_BINDING)
find_package(SDL2 CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC SDL2::SDL2)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_sdl.cpp)
endif()
if(IMGUI_BUILD_SDL2_RENDERER_BINDING)
find_package(SDL2 CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC SDL2::SDL2)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_sdlrenderer.cpp)
endif()
if(IMGUI_BUILD_VULKAN_BINDING)
find_package(Vulkan REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC Vulkan::Vulkan)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_vulkan.cpp)
endif()
if(IMGUI_BUILD_WIN32_BINDING)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_win32.cpp)
endif()
if(IMGUI_FREETYPE)
find_package(freetype CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC freetype)
target_sources(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/misc/freetype/imgui_freetype.cpp)
target_compile_definitions(${PROJECT_NAME} PUBLIC IMGUI_ENABLE_FREETYPE)
endif()
if(IMGUI_USE_WCHAR32)
target_compile_definitions(${PROJECT_NAME} PUBLIC IMGUI_USE_WCHAR32)
endif()
list(REMOVE_DUPLICATES BINDINGS_SOURCES)
install(
TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}_target
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib
RUNTIME DESTINATION bin
)
foreach(BINDING_TARGET ${BINDING_TARGETS})
install(
TARGETS ${BINDING_TARGET}
EXPORT ${PROJECT_NAME}_target
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib
RUNTIME DESTINATION bin
)
endforeach()
if(NOT IMGUI_SKIP_HEADERS)
install(FILES
${CMAKE_CURRENT_SOURCE_DIR}/imgui.h
${CMAKE_CURRENT_SOURCE_DIR}/imconfig.h
${CMAKE_CURRENT_SOURCE_DIR}/imgui_internal.h
${CMAKE_CURRENT_SOURCE_DIR}/imstb_textedit.h
${CMAKE_CURRENT_SOURCE_DIR}/imstb_rectpack.h
${CMAKE_CURRENT_SOURCE_DIR}/imstb_truetype.h
${CMAKE_CURRENT_SOURCE_DIR}/misc/cpp/imgui_stdlib.h
DESTINATION include
)
if(IMGUI_BUILD_ALLEGRO5_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_allegro5.h DESTINATION include)
endif()
if(IMGUI_BUILD_DX9_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx9.h DESTINATION include)
endif()
if(IMGUI_BUILD_DX10_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx10.h DESTINATION include)
endif()
if(IMGUI_BUILD_DX11_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx11.h DESTINATION include)
endif()
if(IMGUI_BUILD_DX12_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_dx12.h DESTINATION include)
endif()
if(IMGUI_BUILD_GLFW_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glfw.h DESTINATION include)
endif()
if(IMGUI_BUILD_GLUT_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_glut.h DESTINATION include)
endif()
if(IMGUI_BUILD_METAL_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_metal.h DESTINATION include)
endif()
if(IMGUI_BUILD_OPENGL2_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl2.h DESTINATION include)
endif()
if(IMGUI_BUILD_OPENGL3_BINDING)
install(
FILES
${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3.h
${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_opengl3_loader.h
DESTINATION
include
)
endif()
if(IMGUI_BUILD_OSX_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_osx.h DESTINATION include)
endif()
if(IMGUI_BUILD_SDL2_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_sdl.h DESTINATION include)
endif()
if(IMGUI_BUILD_SDL2_RENDERER_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_sdlrenderer.h DESTINATION include)
endif()
if(IMGUI_BUILD_VULKAN_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_vulkan.h DESTINATION include)
endif()
if(IMGUI_BUILD_WIN32_BINDING)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/backends/imgui_impl_win32.h DESTINATION include)
endif()
if(IMGUI_FREETYPE)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/misc/freetype/imgui_freetype.h DESTINATION include)
endif()
endif()
include(CMakePackageConfigHelpers)
configure_package_config_file(imgui-config.cmake.in imgui-config.cmake INSTALL_DESTINATION share/imgui)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/imgui-config.cmake DESTINATION share/imgui)
install(
EXPORT ${PROJECT_NAME}_target
NAMESPACE ${PROJECT_NAME}::
FILE ${PROJECT_NAME}-targets.cmake
DESTINATION share/${PROJECT_NAME}
)