C++ Library Manager for Windows, Linux, and MacOS
Go to file
2017-01-13 17:30:48 -08:00
docs Mention blank-property trap in FAQ. 2016-12-20 09:21:15 +01:00
ports Merge pull request #536 from stammen/libwebsockets-uwp 2017-01-13 16:07:09 -08:00
scripts [vcpkg_build_cmake] Add option to specify the 64-bit toolset 2017-01-13 17:30:48 -08:00
toolsrc [edit command] Now checks that port exists before opening 2017-01-13 02:09:08 -08:00
triplets Change VCPKG_BUILD_SHARED_LIBS to VCPKG_LIBRARY_LINKAGE with values 2016-10-07 16:34:31 -07:00
.gitignore Initial commit 2016-09-18 20:54:03 -07:00
.vcpkg-root Add .vcpkg-root file that signifies the root directory 2016-09-19 18:49:38 -07:00
CHANGELOG.md Update CHANGELOG and bump version to v0.0.66 2017-01-10 17:05:58 -08:00
CONTRIBUTING.md Moved CONTRIBUTING.md to root. Fixes #54. 2016-09-21 13:35:51 -07:00
LICENSE.txt Initial commit 2016-09-18 20:54:03 -07:00
README.md Typo in README.md 2016-12-25 12:22:46 +01:00

Vcpkg

Overview

Vcpkg helps you get C and C++ libraries on Windows. This tool and ecosystem are currently in a preview state; your involvement is vital to its success.

For short description of available commands, run vcpkg help.

Quick Start

Prerequisites:

  • Visual Studio 2015 Update 3
  • git.exe available in your path

Clone this repository, then run

C:\src\vcpkg> powershell -exec bypass scripts\bootstrap.ps1

Then, to hook up user-wide integration, run (note: requires admin on first use)

C:\src\vcpkg> .\vcpkg integrate install

Install any packages with

C:\src\vcpkg> .\vcpkg install sdl2 curl

Finally, create a New Project (or open an existing one) in Visual Studio 2015 or Visual Studio "15" Preview. You can now #include and use any of the installed libraries.

Examples

See the docs\EXAMPLES.md document for specific walkthroughs, including using a package and adding a new package.

See a 4 minute demo in video.

Contributing

Vcpkg is built with your contributions. Here are some ways you can contribute:

Please refer to our Contribution guidelines for more details.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

License

Code licensed under the MIT License.