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c323ae9a97
* . * . * fixwasm32 * v * fix gl * version * fix-static * versions
61 lines
1.7 KiB
CMake
61 lines
1.7 KiB
CMake
# MyGUI supports compiling itself as a DLL,
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# but it seems platform-related stuff doesn't support dynamic linkage
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO MyGUI/mygui
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REF MyGUI${VERSION}
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SHA512 202f3df35f0767778b5a91b71dbd1ad3409d0a1977d5fbe3f0d48db430276c71b84edc5a28dd1fdb8e60245b56f2bda99872a4d860b83585f08406b28fb850fe
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HEAD_REF master
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PATCHES
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fix-generation.patch
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Install-tools.patch
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opengl.patch
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sdl2-static.patch
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)
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if(VCPKG_TARGET_ARCHITECTURE STREQUAL "wasm32")
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message(STATUS "Setting MYGUI_RENDERSYSTEM to 8 (GLES) - officially supported MyGUI render system for wasm32")
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set(MYGUI_RENDERSYSTEM 8)
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elseif("opengl" IN_LIST FEATURES)
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set(MYGUI_RENDERSYSTEM 4)
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else()
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set(MYGUI_RENDERSYSTEM 1)
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endif()
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vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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FEATURES
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tools MYGUI_BUILD_TOOLS
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)
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS
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-DMYGUI_STATIC=TRUE
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-DMYGUI_BUILD_DEMOS=FALSE
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-DMYGUI_BUILD_PLUGINS=TRUE
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-DMYGUI_BUILD_UNITTESTS=FALSE
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-DMYGUI_BUILD_TEST_APP=FALSE
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-DMYGUI_BUILD_WRAPPER=FALSE
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-DMYGUI_BUILD_DOCS=FALSE
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-DMYGUI_RENDERSYSTEM=${MYGUI_RENDERSYSTEM}
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${FEATURE_OPTIONS}
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)
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vcpkg_cmake_install()
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/debug/share"
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)
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vcpkg_fixup_pkgconfig()
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if("tools" IN_LIST FEATURES)
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vcpkg_copy_tools(TOOL_NAMES FontEditor ImageEditor LayoutEditor SkinEditor AUTO_CLEAN)
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endif()
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# Handle copyright
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file(INSTALL "${SOURCE_PATH}/COPYING.MIT" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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