mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-20 18:57:49 +08:00
c9e786d81a
* Bulk remove vcpkg_fail_port_install calls. Interesting ones have been split out into separate reviews, where "interesting" means "anything more than just deleting the call to vcpkg_fail_port_install", In support of https://github.com/microsoft/vcpkg/pull/21502 * Update version database. * Revert google benchmark changes already submitted as https://github.com/microsoft/vcpkg/pull/22728 * Repair version database.
49 lines
1.4 KiB
CMake
49 lines
1.4 KiB
CMake
if (VCPKG_HOST_IS_LINUX)
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message(WARNING "gamedev-framework requires gcc version 8.3 or later.")
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endif()
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO GamedevFramework/gf
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HEAD_REF master
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REF v0.20.0
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SHA512 57b0e87f8713268d7bd4e68fb65f57715af6617582e3ce342a10a66f2ebfeeacdd11e1df0abbd13a2d1d9e6222def94bcf7b522ef5411043668e4c6f0fea1dd7
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)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS
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-DGF_VCPKG=ON
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-DGF_USE_EMBEDDED_LIBS=OFF
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-DGF_BUILD_GAMES=OFF
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-DGF_BUILD_EXAMPLES=OFF
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-DGF_BUILD_DOCUMENTATION=OFF
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-DGF_SINGLE_COMPILTATION_UNIT=ON
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-DBUILD_TESTING=OFF
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-DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS}
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OPTIONS_RELEASE -DGF_DEBUG=OFF
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OPTIONS_DEBUG -DGF_DEBUG=ON
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)
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vcpkg_install_cmake()
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vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf TARGET_PATH share/gf)
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vcpkg_copy_pdbs()
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/share"
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"${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/share/doc"
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"${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe"
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"${CURRENT_PACKAGES_DIR}/bin/gf_info.exe"
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)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/bin"
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"${CURRENT_PACKAGES_DIR}/debug/bin"
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)
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endif()
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file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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