mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-02 19:49:02 +08:00
33f15e40e8
* modernize many ports * Update the code to handle copyright * Retriger to build qt5-gamepad
167 lines
5.8 KiB
CMake
167 lines
5.8 KiB
CMake
include(vcpkg_common_functions)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO GNOME/libxslt
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REF v1.1.33
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SHA512 2c20b2af3c19952b25b10dca0d95fe227602f7f815db352b04dd061c52c458d745f92c597ce08ac9207ba0fbe0169ea2fb78263d8590743717553f84463fe1d9
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HEAD_REF master
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PATCHES
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0001-Fix-makefile.patch
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0002-Fix-lzma.patch
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)
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find_program(NMAKE nmake)
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set(SCRIPTS_DIR ${SOURCE_PATH}/win32)
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set(CONFIGURE_COMMAND_TEMPLATE cscript configure.js
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cruntime=@CRUNTIME@
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debug=@DEBUGMODE@
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prefix=@INSTALL_DIR@
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include=@INCLUDE_DIR@
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lib=@LIB_DIR@
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bindir=$(PREFIX)\\tools\\
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sodir=$(PREFIX)\\bin\\
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)
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# Create some directories ourselves, because the makefile doesn't
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
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#
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# Release
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#
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message(STATUS "Configuring ${TARGET_TRIPLET}-rel")
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if(VCPKG_CRT_LINKAGE STREQUAL dynamic)
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set(CRUNTIME /MD)
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else()
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set(CRUNTIME /MT)
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endif()
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set(DEBUGMODE no)
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set(LIB_DIR ${CURRENT_INSTALLED_DIR}/lib)
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set(INCLUDE_DIR ${CURRENT_INSTALLED_DIR}/include)
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set(INSTALL_DIR ${CURRENT_PACKAGES_DIR})
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file(TO_NATIVE_PATH "${LIB_DIR}" LIB_DIR)
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file(TO_NATIVE_PATH "${INCLUDE_DIR}" INCLUDE_DIR)
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file(TO_NATIVE_PATH "${INSTALL_DIR}" INSTALL_DIR)
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string(CONFIGURE "${CONFIGURE_COMMAND_TEMPLATE}" CONFIGURE_COMMAND)
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vcpkg_execute_required_process(
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COMMAND ${CONFIGURE_COMMAND}
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WORKING_DIRECTORY ${SCRIPTS_DIR}
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LOGNAME config-${TARGET_TRIPLET}-rel
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)
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# Handle build output directory
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file(TO_NATIVE_PATH "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel" OUTDIR)
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file(MAKE_DIRECTORY "${OUTDIR}")
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message(STATUS "Configuring ${TARGET_TRIPLET}-rel done")
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message(STATUS "Building ${TARGET_TRIPLET}-rel")
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vcpkg_execute_required_process(
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COMMAND ${NMAKE} /f Makefile.msvc rebuild OUTDIR=${OUTDIR}
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WORKING_DIRECTORY ${SCRIPTS_DIR}
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LOGNAME build-${TARGET_TRIPLET}-rel
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)
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message(STATUS "Building ${TARGET_TRIPLET}-rel done")
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message(STATUS "Installing ${TARGET_TRIPLET}-rel")
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vcpkg_execute_required_process(
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COMMAND ${NMAKE} /f Makefile.msvc install OUTDIR=${OUTDIR}
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WORKING_DIRECTORY ${SCRIPTS_DIR}
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LOGNAME install-${TARGET_TRIPLET}-rel
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)
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message(STATUS "Installing ${TARGET_TRIPLET}-rel done")
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#
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# Debug
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#
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message(STATUS "Configuring ${TARGET_TRIPLET}-dbg")
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if(VCPKG_CRT_LINKAGE STREQUAL dynamic)
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set(CRUNTIME /MDd)
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else()
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set(CRUNTIME /MTd)
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endif()
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set(DEBUGMODE yes)
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set(LIB_DIR ${CURRENT_INSTALLED_DIR}/debug/lib)
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set(INSTALL_DIR ${CURRENT_PACKAGES_DIR}/debug)
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file(TO_NATIVE_PATH "${LIB_DIR}" LIB_DIR)
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file(TO_NATIVE_PATH "${INSTALL_DIR}" INSTALL_DIR)
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string(CONFIGURE "${CONFIGURE_COMMAND_TEMPLATE}" CONFIGURE_COMMAND)
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vcpkg_execute_required_process(
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COMMAND ${CONFIGURE_COMMAND}
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WORKING_DIRECTORY ${SCRIPTS_DIR}
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LOGNAME config-${TARGET_TRIPLET}-dbg
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)
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# Handle build output directory
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file(TO_NATIVE_PATH "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg" OUTDIR)
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file(MAKE_DIRECTORY "${OUTDIR}")
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message(STATUS "Configuring ${TARGET_TRIPLET}-dbg done")
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message(STATUS "Building ${TARGET_TRIPLET}-dbg")
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vcpkg_execute_required_process(
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COMMAND ${NMAKE} /f Makefile.msvc rebuild OUTDIR=${OUTDIR}
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WORKING_DIRECTORY ${SCRIPTS_DIR}
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LOGNAME build-${TARGET_TRIPLET}-dbg
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)
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message(STATUS "Building ${TARGET_TRIPLET}-dbg done")
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message(STATUS "Installing ${TARGET_TRIPLET}-dbg")
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vcpkg_execute_required_process(
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COMMAND ${NMAKE} /f Makefile.msvc install OUTDIR=${OUTDIR}
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WORKING_DIRECTORY ${SCRIPTS_DIR}
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LOGNAME install-${TARGET_TRIPLET}-dbg
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)
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message(STATUS "Installing ${TARGET_TRIPLET}-dbg done")
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#
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# Cleanup
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#
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# You have to define LIB(E)XSLT_STATIC or not, depending on how you link
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file(READ ${CURRENT_PACKAGES_DIR}/include/libxslt/xsltexports.h XSLTEXPORTS_H)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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string(REPLACE "!defined(LIBXSLT_STATIC)" "0" XSLTEXPORTS_H "${XSLTEXPORTS_H}")
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else()
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string(REPLACE "!defined(LIBXSLT_STATIC)" "1" XSLTEXPORTS_H "${XSLTEXPORTS_H}")
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endif()
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file(WRITE ${CURRENT_PACKAGES_DIR}/include/libxslt/xsltexports.h "${XSLTEXPORTS_H}")
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file(READ ${CURRENT_PACKAGES_DIR}/include/libexslt/exsltexports.h EXSLTEXPORTS_H)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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string(REPLACE "!defined(LIBEXSLT_STATIC)" "0" EXSLTEXPORTS_H "${EXSLTEXPORTS_H}")
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else()
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string(REPLACE "!defined(LIBEXSLT_STATIC)" "1" EXSLTEXPORTS_H "${EXSLTEXPORTS_H}")
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endif()
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file(WRITE ${CURRENT_PACKAGES_DIR}/include/libexslt/exsltexports.h "${EXSLTEXPORTS_H}")
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# Remove tools and debug include directories
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/tools)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/tools)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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# The makefile builds both static and dynamic libraries, so remove the ones we don't want
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if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/lib/libxslt_a.lib ${CURRENT_PACKAGES_DIR}/lib/libexslt_a.lib)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/lib/libxslt_a.lib ${CURRENT_PACKAGES_DIR}/debug/lib/libexslt_a.lib)
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else()
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file(REMOVE ${CURRENT_PACKAGES_DIR}/lib/libxslt.lib ${CURRENT_PACKAGES_DIR}/lib/libexslt.lib)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/lib/libxslt.lib ${CURRENT_PACKAGES_DIR}/debug/lib/libexslt.lib)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
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# Rename the libs to match the dynamic lib names
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file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libxslt_a.lib ${CURRENT_PACKAGES_DIR}/lib/libxslt.lib)
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file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libexslt_a.lib ${CURRENT_PACKAGES_DIR}/lib/libexslt.lib)
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file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libxslt_a.lib ${CURRENT_PACKAGES_DIR}/debug/lib/libxslt.lib)
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file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libexslt_a.lib ${CURRENT_PACKAGES_DIR}/debug/lib/libexslt.lib)
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endif()
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vcpkg_copy_pdbs()
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file(INSTALL ${SOURCE_PATH}/Copyright DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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