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50 lines
1.6 KiB
CMake
50 lines
1.6 KiB
CMake
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO LukasBanana/LLGL
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REF df46af8974ac6d4f955e76d01b80a8c7e00f1fc8
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SHA512 a6e11573759ced048cc9b9b97dd6abbfb70cbc29770e040b0472d529a1cff14e529b7ed62e647d9b318f6633a41918a29d66762da08e4b093582e1a45284e6d3
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HEAD_REF master
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PATCHES
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install.patch # See https://github.com/LukasBanana/LLGL/pull/81
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)
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vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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FEATURES
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opengl LLGL_BUILD_RENDERER_OPENGL
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opengl LLGL_BUILD_RENDERER_OPENGL_ES3
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direct3d11 LLGL_BUILD_RENDERER_DIRECT3D11
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direct3d12 LLGL_BUILD_RENDERER_DIRECT3D12
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metal LLGL_BUILD_RENDERER_METAL
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vulkan LLGL_BUILD_RENDERER_VULKAN
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)
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if(VCPKG_TARGET_IS_IOS OR VCPKG_TARGET_IS_ANDROID)
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set(maybe_unused "LLGL_BUILD_RENDERER_OPENGL")
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else()
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set(maybe_unused "LLGL_BUILD_RENDERER_OPENGL_ES3")
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endif()
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" LLGL_BUILD_STATIC_LIB)
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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MAYBE_UNUSED_VARIABLES ${maybe_unused}
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OPTIONS
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${FEATURE_OPTIONS}
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-DLLGL_BUILD_STATIC_LIB=${LLGL_BUILD_STATIC_LIB}
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(CONFIG_PATH lib/cmake/LLGL)
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
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if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin" "${CURRENT_PACKAGES_DIR}/debug/bin")
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endif()
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vcpkg_copy_pdbs()
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# Handle copyright
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file(INSTALL "${SOURCE_PATH}/LICENSE.txt" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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